The best games like The Shivah are:
- arrow_rightKatana ZERO
- arrow_rightDeus Ex: The Fall
- arrow_rightDo Not Feed the Monkeys
- arrow_rightBlackwell Convergence
- arrow_rightSteam Marines
- arrow_rightAdventures of Bertram Fiddle: Episode 1: A Dreadly Business
100 Best Games Like The Shivah:
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If someone has to live in the totalitarian society, that person has to work not to become a victim of it. Carl, a state-appointed landlord, has to spy on the tenants and to receive orders from the government. But to follow them or to dismiss them is up to the player, controlling Carl. Players will have to eavesdrop, bug the apartments of tenants, search through their personal items and complete quests, given to them by the higher ups. The moral choice system will take note of every action players will make, and every decision will have consequences. Much like in a similar in spirit game “Papers, please,” a government worker has to report any suspicious activity or anyone involved in suspicious activity. Beholder has multiple endings, and each of them is a compilation of player-made choices over the course of the game. Each tenant has their own personality, distinct appearance, conditions, and issues. It’s up to the player, to empathize with the lives of the tenant, or to follow orders.
2. Katana ZERO
Katana ZERO is a fast paced neo-noir action platformer, focusing on tight, instant-death acrobatic combat, and a dark 80's neon aesthetic. Aided with your trusty katana, the time manipulation drug Chronos and the rest of your assassin's arsenal, fight your way through a fractured city, and take back what's rightfully yours.
Run, sneak, walljump, grapple hook, roll, slash bullets, toss pottery, and slow down time to complete levels.
No procedural generation. No backtracking. No metroidvania gimmicks or item collection. Every level is a unique and lovingly designed challenge to overcome.
A rich story filled with unique characters, all tied into the gameplay and level design.
Unepic is a 2D platformer game with role-playing elements. The story follows Daniel, a sci-fi, and video games geek that one day was teleported into a fantasy world and found himself in a giant castle. The game’s dialogues, storyline, and aesthetics heavily relies on humor with a lot of geek-culture references and mocking on sci-fi and fantasy clichés.
The gameplay can be described as a mix of 2D Metroidvania and role-playing game. The RPG elements in the game include acquiring levels, skills-points, and equipment. There are many types of armor and weapons in the that require the absolute level and skills to be used. The fighting mechanics are pretty simple and don’t have a lot of moves and abilities. Unlike many other metroidvanias, in Unepic you open new parts of the game world not by acquiring new abilities that let you go to the places you couldn’t reach before, but rather by collecting keys that unlock doors in different parts of the castle.
4. Deus Ex: The Fall
Deus Ex: The Fall is a first-person role-playing stealth-action game developed by Eidos Montreal. It is the fourth installment in the series. The game serves as a prequel to Deus Ex: Human Revolution.
The year is 2027. Human augmentations are a common thing. Bex Saxon, an ex-SAS, gets employed by a PMC called Belltower Associates. Hiding from the Illuminati in Costa Rica, Ben starts to experience augmentation rejection syndrome because of a global shortage of Neuropozyne which suppresses the symptoms. Ben unravels a global conspiracy revolving around the drug and tries to warn the World Health Organization.
Like the previous installments, the game features a high degree of role-playing. Players are able to upgrade their augmentations, unlocking more and more abilities. An inventory system is also present. Players have the option to use lethal or non-lethal approaches using different takedowns, and a wide range of weaponry. The levels are fairly open-ended so it is possible to complete a mission without even confronting the enemies.
5. Do Not Feed the Monkeys
Do Not Feed the Monkeys is a unique digital voyeur simulator.
Now that you’ve been accepted by “The Primate Observation Club” you can invade the privacy of dozens of strangers and witness their most intimate moments while you make your living. Progress in the Club and don’t forget its number one rule: do not interact with the spied specimens. Do Not Feed the Monkeys.
Browse social networks, wikis, websites, newspapers, online stores… and use chat and email tools. Once you’ve got information about the spied people… will you intercede in the name of justice, will you sabotage their dreams, or will you sit idly by while the world burns?
Whatever you do (or don’t do) will have consequences!
- MONITOR hacked surveillance cameras
- PRY INTO the lives of dozens of subjects
- INTERACT (or not!) with fun, sad, horrific, surprising, dramatic, or sci-fi themed narratives
- DECIDE THE FATE of the subjects: will you help them? Will you expose their most intimate secrets?
- BROWSE social networks profiles, wikis, websites, newspapers, online stores... Use chat logs, email tools and more!
- MANAGE your resources: will you spend all your savings on buying more “cages”, or will pay rent? Are you healthy enough to work? How many sleepless nights can you stand before collapsing from exhaustion?
- REPLAY to experience different climactic endings
"The Primate Observation Club” is not a wildlife conservation society as the name would suggest. It is a front for a shadowy group used to watch others through surveillance cameras and compromised webcams. Tired of your ramshackle apartment, dull existence and boring jobs, you’re accepted into the exclusive organization, so you can pry into the privacy of the “caged monkeys” as they go about their lives…
The Club urges you to not interfere with those observed, though you need to progress in it to access the mythical “Big Primate Cage”. But... will you resist? Will you help those you’re spying on, extort them, expose them, or will you follow instructions and just watch?
Whatever you decide to do, or not do, there will be consequences!
Do Not Feed the Monkeys includes a little of uncensored pixelated violence and pixelated nudity. It might not be suitable for younger players or photo-realistic nudity lovers.
6. Blackwell Convergence
A new film opens to rave reviews, despite its bloody history. A beautiful uptown office remains unoccupied, despite its prime location. A downtown artist berates himself for selling out, while a Wall Street investor congratulates himself on a job well done. Just normal life in the big city? Or is somthing more sinister binding these events together Bizarre connections are a dime a dozen for the Blackwell family, but just how far back to they go? Medium Rosa Blackwell and her spirit guide Joey Mallone are about to find out.
7. Steam Marines
Steam Marines is a squad based Roguelike set on a steampunk spaceship. It features tactical play focused on positioning and careful use of resources. Built to keep you on your toes as you progress through the decks of your besieged ship while clearing enemies and trying to reach each level's elevator.
Build your marines up into long range or up close death machines, but don't expect any mercy. Death is permanent and fallen marines are gone forever. Finding survivors not guaranteed.
Turn and Squad Based Gameplay
Command up to four marines, each with their own gear, talents, and Action Points. Positioning is critical - even a lone enemy can be lethal! Sight and snipe or funnel enemies into a choke point and blow them up!
- Five marine classes - long range death, shotgun knockback, grenade launchers, all to help the squad
- Four ranks for promotion and talent tree access
- Five perks to further differentiate each marine
- Exoskeleton suits stripped from the hulks of dead enemies - flamethrowers and face punching
- Deck bosses that will challenge you but do not negate the tactics you have learned (no "immunities"!)
The steampunk spaceship is composed of multiple decks you must progress through. Different environments and creatures await, and you'll never know for sure what lies beyond the next corner.
- Five human ship decks with a sixth Alien Deck
- Procedural decks with destructible walls, high/low ground, and tactical variations
- Randomized weapons, armor, and enemy units
Score, Difficulty, and New Game Plus
Get rated on your overall performance. Manage to fight your way past 30 levels of mayhem? New Game Plus offers fresh challenges. Four levels of difficulty with one being for the truly masochistic!
8. Adventures of Bertram Fiddle: Episode 1: A Dreadly Business
The Adventures of Bertram Fiddle is a traditional 2D point and click adventure game that mixes the classic formula up with riveting action elements all weaved together lovingly by Rumpus Animation.
"It is quite possibly one of the finest point-and-click comedy murder mystery adventure games set in Victorian London you will play today" - Bertram Fiddle
Explore a quirky Victorian London inhabited by strange characters, with even stranger noses, as self proclaimed leading explorator, Bertram Fiddle, finds himself in a bit of pickle. You must help him follow the clues and track down the elusive serial killer known only as Geoff the Murderer before he strikes again. Wander the murky and mysterious streets and alleyways of Old London Town... but be careful whom you bump in to...
Watch in stunned disbelief as the story, and your mind, unravels before your very eyes in this animated interactive adventure!
- An intriguing, dark humoured murder mystery filled with intrigue, dark humour, murder and mystery
- Beautifully animated interactions
- Over 30 locations to explore
- An original soundtrack composed by Cam Reynolds inspired by 1970s B movies
- Unique Voice Acting
- Riveting action sequences
- Terrible puns!
9. Demon Hunter 2: New Chapter
Twenty years ago, in a frightening battle Dawn Harlock stopped the Archdemon Ragnar from descending upon the world. Turns out this was not the end of all the grim mysteries and adventures.
PLAY THE SEQUEL OF THE CAPTIVATING ""DEMON HUNTER: CHRONICLES FROM BEYOND"" HIDDEN OBJECT GAME!
Dawn’s foster father professor Ashmore died when trying to prevent the demon from breaking into this world. She realized than that she is the last remaining member of the mysterious ancient order of demon hunters and the last one standing in the fight against evil threatening to unravel this world.
TRAVEL THROUGH 31 HAND PAINTED LOCATIONS FULL OF PUZZLES AND SECRETS!
Her biggest concern was always to prepare for Ragnar’s return as it was already foretold. But Dawn kept herself busy as a detective, solving paranormal cases around the world and visiting mysterious places where the dark forces are hiding.
A CAPTIVATING STORY PACKED WITH MYSTERIES AND RIDDLES!
One day she receives a call from a mysterious doctor Stuart Williams, who claims to be Dawns foster father’s long-time friend. He promises valuable information about Dawns biological parents that may shed some light on her eerie past shrouded in mystery.
NEW MINI GAMES AND NOT-SO-EASY HO SCENES!
Dawns put on her detective hat to investigate the information that threatens to shake the core of her very existence. She will embark on a mystery adventure that will change everything forever.
- Play the sequel of the captivating "Demon Hunter: Chronicles from Beyond" hidden object game!
- Travel through 31 hand painted locations full of puzzles and secrets!
- A captivating story packed with mysteries and riddles!
- New mini games and not-so-easy ho scenes!
- Immersive gameplay with plenty of hidden objects!
10. Duck Game
Enter the futuristic year of 1984, an age where ducks run wild in a frantic battle for glory. Win over the crowd and gain a following by blasting your feathered friends with Shotguns, Net Guns, Mind Control Rays, Saxophones, Magnet Guns, and pretty much anything else a duck could use as a weapon. One hit and you're roasted. This is DUCK GAME. Don't blink.
- 2 to 4 PLAYERS in either Local Multiplayer Couch Combat, or NEW Online Play!
- Single Player challenge mode
- Easy to pick up, emphasizing strategy over twitch reaction
- 50+ Levels, 50+ Weapons
- Level Editor
11. The Escapists
The Escapists is an indie adventure game with role-playing and puzzle elements developed by Mouldy Toof Studios.
You play as a prisoner with only one goal in mind - escape. The players can acquire items that will help them in the process of escaping either by buying them from fellow prisoners or crafting them. In fact, you can always steal the items you need from someone else.
It is possible to interact with other inmates who can assign tasks to the player. By completing these quests, the players can increase their respect or earn some money. Different activities such as visiting the gym or reading in the library increase the player's stats which increase the chances of a successful escape.
In order for the player to not be spotted by their wardens, it is essential to avoid their attention and follow the timetable by eating food with all the other inmates, appearing at a morning gathering, and so on. The cells are often searched, so the player has to be careful and hide the tools required for the escape. If one should get detected, they're moved to the punishment cell and lose all the items and preparations they made for the escape.
Five add-ons for the game were released. Each of them added new prisons, including the iconic Alcatraz prison, new escape options, crafts and much more.
12. Broken Sword 5 - the Serpent's Curse
Broken Sword 5: The Serpent's Curse is a point-and-click adventure game developed by Revolution Software. It was funded through Kickstarter.
On an art exhibition in a modern-day Paris, a criminal disguised as a pizza boy shoots the art galleries owner and steals the painting that was captured by fascists in Catalonia in 1937. George and Nico accidentally meet each other and begin the investigation of this event.
Broken Sword 5: The Serpent's Curse is a 2-dimensional game that is, unexpectedly, features a third-person camera. Like in the previous titles of the series, the game still relies on its point and click user interface. In order to bring something new into the gameplay, Revolution Software added crafting into the game. Crafting allows creating new items that are essential to progress further into the game's levels.
Like in the previous game, Broken Sword 5: The Serpent's Curse relies on its hotspot system. There are special spots scattered across the levels. When the players stand right on them, several actions will become available for them.
Character death scenes are back again. It is possible to die if the players react too slow on something or make a wrong decision. The players do not start off the last checkpoint after death. Instead, the players spawn right before their death scene.
13. Black The Fall
• Unravel the puzzles buried within the oppressive atmosphere of a dystopian dictatorship
• Harness the power of a stolen designator tool to manipulate both man and machine
• Befriend a lonely lost robot and earn its loyal companionship
• Take your shot at overthrowing a Communist State inspired by real world events
14. Mr. Shifty
Shift through bullets, and master lightning-fast takedowns in an all new kind of action game from tinyBuild and Team Shifty! Mr. Shifty follows a teleportation-fueled heist to break into the world's most secure facility.
- Shift through walls, through bullets, cover huge distances and be everywhere at once
- One shot kills. Survive on skills.
- Use distraction, trickery, explore what's possible when stealth and action become one!
- Toy with enemies, laugh as they use doors to enter rooms
- Underestimate enemies, and cry as they use group tactics to outsmart Shifty
A group of industry veterans behind 21 games, from GameBoy Advance to Xbox 360, have joined together to raise the bar for independent games: Team Shifty's action-packed debut is a must play!
15. Extreme Exorcism
Extreme Exorcism is a paranormal platformer where every move you make comes back to haunt you.
Take on the role of Mae Barrons; an Extreme Exorcist with extreme measures. Her supernatural skills are called upon when everything and everyone else has failed to rid a haunted house of its ghostly presence.
Conventional methods won’t cut it with these ghosts. Instead, Mae comes armed with a deadly arsenal of ghost-busting weapons, from rocket launchers to razor sharp boomerangs.
But these aren’t your average poltergeists. At the end of each round, a ghost appears and mimics your every move from the round before. The longer you survive the more extreme the game becomes.
Engage in non-stop ghost annihilation in 10 eerie areas of the haunted house – each room presenting its own hellish hazard. Brave the winds on the balcony and the fire in the kitchen, surviving for as long as you can.
With a devilish local multiplayer – you can play co-op or deathmatch modes with up to 3 of your friends, and with 50 unique challenges even the most daring Extreme Exorcist will be put to the test.
16. Offspring Fling!
The side project turned game
A puzzle game from independent developer Kyle Pulver created on the FlashPunk engine. The game was released on Microsoft Window, Mac OS and Linux in the spring of 2012. The project began as a side-project for a developer from Arizona, which in the development process has become a full-fledged game. 100 puzzles are available for completion within the story campaign, and an additional 20 bonus levels that open after meeting all the conditions To do so the game requires the player a clear platforming skill from the player. The project is played with a sense of nostalgia: the gameplay and control are very similar to those used in the classic platformers from the 90's.
The Russian way
The protagonist is an unfortunate forest creature who accidentally lost all of his children and is now trying to get them all back. The game motivates players to replay it - after completing the level, the game creates a ghost version of the player. Critics noted the amount of work that Kyle Pulver did, noting that 15-20 years before the release of the game, would require a huge studio, and the game itself would appear on several covers of gaming media. But times have changed, and in 2012 the developer laid out the game on the Internet without much fuzz. The game, however, does not involve liberty in completion - for each puzzle, there is only one correct option.
At long last, République: Episode 5: Terminus is finally here! All of us at Camouflaj are anxious to finally release the fifth and final chapter of République. To all of you who waited patiently for the series conclusion, we deeply appreciate your patience and support. The team here at Camouflaj put our hearts and souls into this epic final episode -- we hope you agree that it was worth the wait.
Just as we did with previous episodes, Episode 5: Terminus is not just an additional chapter but it comes with thousands of fixes and enhancements. Here’s a breakdown of the major changes we made in addition to adding the fifth episode:
- Improved performance, crash frequency, and optimized framerate for lower-end devices
- Resolved issue where Hope falls out of the game world on some machines with AMD graphics cards
- Fixed issues regarding Hope’s trouble retrieving the EP3 cassette at beginning of episode, near desk in Reception Area
- Unity default typeface no longer appears by default in certain prefabs (English alphabet only)
- Improved and revised navigation, pathfinding, and collision in Episode 1-3
- Improved camera rotation limits and view in all episodes
- UI and pop-up improvements in all episodes
- Updated 2D art for some scannable items in Episode 1-3
In addition to the upgrades we’ve made, here is some of the new stuff you can expect in Episode 5 (without spoiling too much):
- Hostile Cameras: These new security cameras scattered throughout the game world will scan Hope and alert guards to her presence. Players can only inhabit them for a limited time, adding a neat layer of complexity to the gameplay loop.
- Branching Paths: This is something we’ve kept close to the vest for a long time: EP5 has branching paths that change the course of the episode based on a decision you make early on. We don’t want to reveal too much, but this is a huge addition that greatly expands the content offered in Episode 5, offering a nice incentive to play through the campaign again.
- A New Metamorphosis: Players are returning to the world of some previous episodes, but will find it looking and feeling much differently than before. You’re going to see new areas, meet new enemies, and forge some interesting alliances…
- We want to say more, but it’s better if you to experience it for yourself!
When you’re done with the game, I encourage you to check out our final installment of The Making of République (available now in the Deluxe Edition), and take a look back on the production of this massive, four year endeavor. We’ve prided ourselves on giving you a window into our world by providing open and honest in-game developer commentary tracks, and these video documentaries are an extension of that. You might even see some old footage from back when we were younger, healthier, and less sleepy.
Finally, we want to give a shout out to composer Zinc Lemone for his work on Episode 5’s soundtrack (also included with the Deluxe Edition.) I’ve had some standout favorite tracks in previous episodes, but EP5’s soundtrack in simply incredible from start to finish. (“Loose Change” is the *JAM* y’all.)
Watching Episode 5’s final moments come to life this past year has been bittersweet. It’s hard to believe that we are finally at the finish line after first announcing the game back in 2012. We owe a lot to our initial Kickstarter backers, our publishing friends at GungHo Online Entertainment, and our stellar voiceover cast including Rena Strober, Jennifer Hale, David Hayter, Dwight Schultz, and Khary Payton. It’s not an exaggeration to say that République is the product of thousands of people coming together and making it a reality.
Thank you all, from the bottom of our hearts. It’s been an incredible journey.Camouflaj
18. Orwell: Ignorance is Strength
Orwell: Ignorance is Strength is the second season of the award winning surveillance thriller - Orwell. It will release as a weekly episodic series and will introduce new mechanics and features to the series, providing players with greater agency to direct their investigation and even the power to use information they gather to influence public opinion. The story takes place in parallel to the events of the first season and reveals a darker, more secret side to the Orwell program.Praise for Orwell:
“Grabs the problem of how we balance our own liberty and our safety and turns it into a thrilling adventure.” – Polygon
“In an age where so much personal information is willingly released by so many, Orwell brilliantly explores the implications of this data being misinterpreted.” – GameSpot
"A harrowing look into a reality where Big Brother is always watching" - Rock Paper Shotgun
19. Blues and Bullets
Eliot Ness, the former leader of the legendary Untouchables, wished only to spend the rest of his days working in his diner, not dwelling too much on the cesspit of corruption his city, Santa Esperanza, had degenerated into.
But things rarely go as planned.
When children suddenly start to disappear and the police just simply a blind eye, Eliot decides to take the law into his own hands, track down the culprit and bring him to justice by any means necessary, even if he has to abandon his dreams of a peaceful life and again get embroiled in shootouts with the usual array of assassins and hoodlums.
Helped by various characters from some unexpected places, the player must guide Eliot through the increasingly morbid and decadent scenarios searching for clues to solve the cases in the five episodes of this season's Blues and Bullets.
Categories in common with Blues and Bullets: Adventure
20. Blackwell Epiphany
A dead man’s soul cries out against the force of a ferocious blizzard. He cries for help. He cries for answers. Then he screams as he is torn apart like damp tissue paper.
This wasn’t the first time, and it won’t be the last.
The police are powerless to stop it, so the duty falls to the only ones who can. What force could be so powerful – and so malevolent – that it would destroy the very core of a life in order to get what it wants? Rosa Blackwell and Joey Mallone mean to find out, even if it means risking themselves in the process.
The year 2087 is upon us — a future where genetic engineering is the norm, the addictive Trance has replaced almost any need for human interaction, and an omnipresent AI named Central powers the city. Its all-seeing CEL police force keeps tabs on everyone, including three people who are about to meet their maker.
- Charlie Regis, an agent of the city’s all-seeing secret police, finds himself blackmailed with the lives of his unborn children. Pushed to the limits by his deceit and his past, how far is he willing to go to save his legacy?
- Latha Sesame, a jobless agoraphobe addicted to the Trance, has become targeted for assassination. Without knowing who to trust, she must face the dangers of “meatspace” and survive a fate that has invisibly ruled her entire life.
- Max Lao, a tech-savvy case officer who joined CEL to forget her criminal past. Now she finds herself torn between two loyalties. When she’s asked to apprehend her best friend and partner, she must choose to follow her friend or the law.
As these three struggle to save themselves, they will soon discover a string of conspiracies that threatens not only their lives, but everything they think they know.
22. Message Quest
Message Quest is a tiny stained-glass point-n-click adventure about laziness and her herald.
This is a fairy tale in the best tradition of works such as “The Hobbit” or “The Chronicles of Narnia”, inspired by the art of Studio Ghibli.
This is the story of a lazy herald called Feste. You may know heralds, the fellows who appear at the beginning of each journey, looking for the hero in an attempt to deliver that “call to adventure” thing, right before the interesting stuff starts to happen. That’s exactly the job our Feste must do. Find a hero, give him or her a call to adventure, and be done with it. No exploits, no saving the world. But all he wants to do is sleep and eat candy. You must become his conscience and lead him through the struggles and strange encounters of the Interworld Road.
A cute fantastic journey for one evening - the game lasts about an hour and a half, so you’ll get the full story in one session.Features
Unusual stained glass graphics that make everything even more fairy taleish.
Charming and unpredictable characters who will tell you their life stories.
Puzzles with traditional mechanics allow you to fully enjoy the story without losing game immersion.
Funny boss fights in true JRPG style with zany attacks and bonuses.
A new dialogue system that allows you to control both characters in a conversation.
Jokes and easter eggs that will surprise you when you least expect it.
A magical soundtrack written especially for Message Quest that will immerse you in the bizarre fantasy universe of Interworld Road.
FROM THE MAKERS OF HALFWAY...
THE YEAR IS 1936...It is a time of global unrest as German military influence is spreading throughout Europe and the Middle East. Rumors of frantic excavations and strange artifacts, not to mention ghastly occult rituals, have begun to surface across secret communication channels...THEY TOOK OUR FRIEND...Morten has vanished. The Nazis took him because he interfered with their occult research. We have to rescue him before it's too late. And afterwards, who knows what other adventures await?
THRILLING VISUALS - Classic 16-bit pixel art enhanced with unprecedented depth, lighting and shadows using Pixel/Voxel Hybrid Technology.
DYNAMIC ADVENTURES - No two adventures are the same; each campaign generates a new procedural map and a different set of unique story encounters.
TOUGH CHOICES - Every location you visit presents a new hand-crafted story event to explore. Search the well? Save the villagers? It's up to you!
DECISIVE CONFLICTS - Use cover and positioning in exciting turn-based squad combat. Learn to maximize your items and abilities, as well as your team members' strengths, in ruthless and clever ways!
HIDDEN TREASURES - Discover rare artifacts to unlock new content and adventures! Recruit from 16 unique companions, each with their own starting equipment and skill trees!
With soundtrack by the critically-acclaimed composer, Gavin Harrison of Halfway fame!
24. The Franz Kafka Videogame
The Franz Kafka Videogame is an original puzzle/adventure game inspired by the writings of Franz Kafka.
The protagonist named K. gets a sudden offer of employment. And this event changes his life, forcing him to make a distant voyage. To his surprise, the world beyond his homeland appears to be not as normal as he would think.
Together with K. you will experience an atmosphere of absurdity, surrealism, and total uncertainty.Key Features:
- From the Creator of an Award-Winning Hamlet
- Original Logic Puzzles
- High-Definition Graphics
- No inventory. No Boss battles. No RPG features
- Only Absurdity and Surrealism
Get a beautiful Princess’ hand in marriage!
Use various equipment and artifacts!
Dodge from enemies attack and jump over the spikes!
Enjoy pixel retro stylistics!
Have you already done this before? Do it again!
PLPA is a dynamic platformer with a combo system and special strikes, there is also a bit of rogue-lite genre. The principal aim is to get through all floors of the Dark Tower and outfight the main antagonist a Evil Mage. That’s not easy due to a instant death which is followed by a full castle structure regeneration.
First of all, success in the game depends on player’s skills, not on random. The player learns the game mechanics, operation of certain artifacts, items, skills and also behavior of enemies and bosses. The keynote of this gameplay is for a gamer to learn from mistakes and pump his own skills, but not only the protagonist’s ones.
-The main thing about the game is having fun! No farming and excessive complexity.A gamer will face lots of fun things, unusual situations, easter eggs and references to other games. Self-irony also takes place.
-The total generation of location structure, objects, artifacts, traps, enemies and bosses.
-12 characters, different in performance and equipment.
-Create equipment and pump it with stones, runes and enchantment.
-Hidden features and events.
-All of this and much more are seasoned by hurricane-like action with various strikes, skills and spells!
26. Tokyo Dark
Tokyo Dark places the narrative in your hands. Your decisions and actions change Detective Ito's state of mind, opening doors to different possibilities as you attempt to find your partner and understand the dark and horrifying world around you.
- The S.P.I.N (Sanity, Professionalism, Investigation, Neurosis) system keeps track of every decision you make, changing how other characters react and the actions available to you.
- A deliciously dark delve into the world beneath Tokyo, that will leave you questioning each and every decision.
- A branching narrative that delivers 11 exciting endings.
- A NewGame+ mode that positions you at the fork of each of Tokyo Dark's 11 endings.
- Beautifully animated sequences produced by Graphinica - a world class anime studio.
- The exploration, discovery and puzzle solving found in Point and Click Adventures married with narrative depth and intrigue of visual novels.
- Original soundtrack by Reign of Fury front man Matt `Bison` Steed.
- Localization by Japanese novelist Ureshino Kimi.
Will the past come back to haunt you, or will you stand by your decisions?
Categories in common with Tokyo Dark: Adventure
27. Velvet Sundown
Jump into the role of a star and experience a new type of social gameplay!
Velvet Sundown is a social multiplayer role-playing game, taking place on a luxury yacht cruising the waters of a fictitious Caribbean state of Balbonia. Embark on a journey full of conspiracies, trickery and secrets where you can never tell a friend from foe.
In the beginning of each game you are assigned one of the 11 readymade characters at random. Each character has their own unique agenda to pursue, as well as a randomized goal to strive for. Fulfilling your objectives might not be as easy as it seems though: as everyone else has their own secrets, some of the people aboard might not be as willing to co-operate as you would like. It is up to you to use your cunning, wits and social skills to get what you want and avoid spilling your own secrets.
The scenarios are always multiplayer and require a minimum of 4 players, which means that every character you see is played by a real person. This also means completing quests always requires freeform chatting and interaction with the other characters.
Velvet Sundown is based on the Dramagame engine developed by the Finnish game developer Tribe Studios Ltd.Key Features
- The first entertainment title ever to use revolutionary Dramagame mechanics and technology
- Endless replayability: players' actions affect how each scenario plays out, so every session is truly unique
- Uses high-quality text-to-speech technology by Acapela to enhance immersion
- No grinding, no killing, no looting – just 100% pure role-playing
28. Trüberbrook – A Nerd Saves the World
»Trüberbrook« is a thrilling mystery-sci-fi adventure game. Enjoy an adventurous vacation to a 1960's parallel universe! A Sci-Fi-Mystery Adventure Game with handmade scenery.
Imagine yourself on a vacation to Europe in the late sixties. Now, picture yourself as a young American scientist; Hans Tannhauser. Yes, that's your name in this scenario. While you're at it, think of Trüberbrook, a remote village in rural, mountain-sloped and densely forested cold-war Germany. Because, that's where you somehow end up after hitting the continent. But who cares, you won the trip in a lottery! Or at least, that’s how it seems. But don't fear, instead of getting some rest, you could find yourself having to save the world …
Suspense! Mystery! Thrills! After all, it's a single player sci-fi mystery adventure game. We want to keep you entertained!
Join American student Tannhauser, stranger in a strange land
Set in cold-war rural Germany in the late 1960s
Inspired by Twin Peaks, The X-Files, Stranger Things & Star Trek
Indulge in universal themes such as love, friendship, loyalty, self-discovery and dinosaurs
Handmade miniature scenery!
English and German localization with full voice acting!
Atmospheric, moody soundtrack
Coming to Windows, Mac, Linux, Xbox One, PlayStation®4 & Nintendo Switch
A likely mobile port later!
Up to 10 hours of super exciting gameplay!
Release scheduled for late 2018 – not the longest wait!
Trüberbrook was successfully funded on Kickstarter in December 2017 within only 30 hours. The game will be enhanced by several new features thanks to the joint force of our 5078 wonderful backers! <3
The year is 1967. The world policy is dominated by the Cold War and Vietnam, Russia and America are racing to the moon. At the same time in Europe, students take to the streets from Paris to Berlin.
On a larger scale, the world is locked in turmoil, but most people are unaware of the events unfolding in an overlooked, sleepy part in the German province. Hans Tannhauser, an American student in his late twenties is caught by surprise: Out of the blue, he wins a trip to a small, German village, Trüberbrook. Truber-what? No idea! It doesn’t help he can’t remember taking part in any lottery in the first place … Happy to put some distance between him and his Ph.D. in quantum physics, he makes his way to Trüberbrook, Germany, bursting with curiosity.
But shortly after his arrival, inexplicable things start to happen: A mysterious stranger breaks into his room at the Guesthouse Waldeslust and steals a paper on physics. But who would do that? And why?
Gradually, he gets to know the various villagers and spa guests, one more peculiar than the other. Only young anthropologist Gretchen Lemke, who is on a research trip to Trüberbrook, seems normal to him. Before he knows it, Gretchen becomes Tannhauser’s accomplice on the adventure of a lifetime! It slowly dawns on the aspiring physicist that his presence in Tüberbrook is not accidental – he is here to save the world!
As the story proceeds, Tannhauser teams up with Gretchen Lemke, a student of paleoanthropology, and bumps into the enigmatic inventor Lazarus Taft.
Tannhauser is an American physics student in his mid-twenties – and a clever one at that. The adorable little fellow is well-read, always curious and of a deeply friendly nature. Tannhauser is played by Justin Beard.
Gretchen Lemke was always the fiercest kid in the sandbox; cute but merciless if someone dared interrupting her excavations of twig bones and toy artefacts. The somewhat overenthusiastic student of paleoanthropology arrives in Trüberbrook on an adventure to unravel the mysteries surrounding the village. Gretchen Lemke is played by Nora Tschirner.
As much a reclusive inventor as it gets, Lazarus Taft quickly became talk of the town due to his superior card playing. There must be a reason he bought this costly old mansion in Trüberbrook, of all places … What's up with Lazarus Taft? Lazarus Taft is played by Dirk von Lowtzow.
Trüberbrook is full of quirky villagers, tourists and strangers – like the gruffy but warm-hearted innkeeper Trude or her daughter Leni, "the weird kid" from Trüberbrook Elementary. And there's the old baron, a veteran of two world wars, or Lessing, the prototype of modern day conspiracists. And of course Trübi, the legendary lake monster. To name a few.
One of the most distinctive features of the game is the unique visual style. The sceneries are purely handmade. 'Handmade' as in: 'Manufactured using real hands!' And fingers!
Not the most efficient way of doing things, but certainly the most inefficient one. We're loving it, though! Look at what we do here, piece by piece, by the sweat of our brows. Every little detail is custom-made.
The models are digitized using a technique called photogrammetry and later retopologized. This way we get highly detailed polygon models that blend perfectly with our digital characters.
It is a lot of work, but also quite exciting! You may ask yourself, how can they reach this level of detail? Are there very tiny people involved? They can't accomplish all of this with mere human hands, right? Well yes, we can! The answer might be our abundance of professional hands. Twenty-four seven at our disposal in all shapes and colors, they get things done!
Every scene gets an individual treatment and is staged with actual physical lighting. This allows us to simulate different hours of the day or weather conditions. Even a change of seasons is possible just by redecorating the set with real tiny little snowflakes, no joke.
This way we achieve an exceptional and magical look that visually reflects the world of Trüberbrook.
Trüberbrook is a story-driven adventure game with a strong focus on characters and the narrative, but includes a lot of puzzles that need to be solved to progress the story. The puzzles are designed to integrate into the narrative.
You navigate Tannhauser through the different sceneries from a third person perspective, usually in long distance shots to intensify the impression of peeking into a little diorama. The story unfolds as you interact with your environment, talk to other characters and solve puzzles. These range from inventory-based puzzles to social challenges (such as persuading other characters) up to passing unsettling psycho tests.
For the console versions, we came up with a very intuitive controller input, allowing you to move the line of sight and walking directions independently. For the PC versions, you can choose between classic point and click mouse controls, and the controller navigation.
The soundtrack of Trüberbrook is an original composition to fit the mood of the game – sort of a tranquil doom jazz. Inspirations come from the works of Tom Waits, Angelo Badalamenti, Mark Lanegan, Timber Timbre or Bohren & der Club of Gore. The soundtrack is directed by Sebastian Nagel & Albrecht Schrader.
We've spent a lot of time working on a voice acting concept that joins in with the genetic code of the game. Since the protagonist is an American in the midst of a bunch of Germans, we wanted to reflect this in our choice of actors.
In the international English version, the main character Tannhauser speaks American English, while the townspeople of Trüberbrook sport a (more or less) German accent. In the German version, it's vice versa: the protagonist might have a modest American accent, while the townspeople welcome him in regular German, most likely with a dialect. Both approaches bear a certain degree of entertainment, each in their own way.
Forget everything you’ve learned about combat. Cobalt’s slo-mo mechanic lets you perform moves that other games can’t comprehend. Play through the story and discover answers to mysterious questions including: What happened to the humans? Why am I riding a space hamster? How is my cyborg head so good at deflecting bullets? Multiplayer is a less cryptic, though equally enjoyable affair: face off against friends and enemies in local or online multiplayer, learn the intricacies of over 80 maps and 67 weapons, and dominate the leaderboards.
- Enjoy 6 multiplayer modes on over 80 maps. Play locally or online.
- Wield over 37 ranged weapons, 33 melee weapons, 6 hand shields, and more...
- Use Cobalt's signature move - the combat roll - to deflect projectiles or line up sweet headshots.
- Take advantage of our automatic-extreme-slo-mo mechanic, to pull off sick manoeuvres like rocket punches, bullet deflects, or last-second goals
- Customise weapons and armour to your personal taste.
- Play through the story alone or in co-op. Tame wasps! Take part in unnecessary dancing mini-games. Make friends with birds then get sad when they explode into puff of feathers
- Survival Mode: Face off against waves of enemies, upgrading equipment between rounds.
- Combat and Speed challenges: test speed, agility and combat skills in a wealth of challenges. Take your place on the global leaderboards.
- Deathmatch: Go head to head in free-for-all showdowns or team-based battles.
- Team Strike: No respawns. Multiple rounds! Equipment upgrades! Cobalt’s most original mode.
- Plug Slam: The most popular sport in the Cobalt universe. Slam the plug into the goal to win. Don’t die!
- Story Mode: Discover the secrets of a remote colony alone or with a friend in local co-op. Includes puzzles, boss fights and tameable pets.
Cobalt is the brainchild of Oxeye Game Studio, which consists of Jens Bergensten, Daniel Brynolf, and Pontus Hammarberg. It’s published by Mojang.
The GameWaking up cold and alone, you've been 'Kidnapped'. Traverse through a terrifying two hundred year old manor, dark damp caves, an eerie forest full of wildlife and more. Kidnapped is a psychological story-driven adventure horror game, with a great emphasis on exploration, puzzle solving and combat. A large number of objects in the game world can be interacted with, whether examined, used, or picked up. Kidnapped dynamically changes the game world as the player progresses, and aims to unnerve the player constantly. Can you find the mystery behind your captivity and most importantly, can you escape this ordeal?StoryKidnapped tells the tale of Sebastian Lee from the city of Stirling, Scotland. Sebastian vanished mysteriously without a trace and was never seen again. You take on the role of Sebastian and discover what happened in the winter of 1992.Primary Features
- A Dynamic Changing World - The game changes the landscape and direction as you play.
- Atmospheric Environments - An eerie immersive world is waiting for you to explore.
- Psychological Experience - Kidnapped has been designed to provide a psychological horror experience.
- Interactive Environments - A large number of items can be interactive with.
- Enemies - Multiple enemies including wildlife, such as bears, foxes, stags etc, as well as strange monsters and creatures. You are the hunted, not the hunter.
- Puzzle Elements - Collect and harness items to aid your survival and progression
- Weaponry - Take aim and arm yourself, if you can find one.
- Resolution and Graphics - Designed to run at 1080p at 60fps (dependant on computer specifications game is run on).
- Audio - Features an intense and immersive sound design.
- Random Encounters - Enemies spawn dynamically and can be located anywhere. Nowhere is safe.
- Story - Kidnapped's setting and story is based from actual real life stories of a popular myth lore/legend.
31. Ninja Pizza Girl
Ninja Pizza Girl is a serious game about self-esteem, bullying and resilience – and pizza delivering ninjas!
Its deeply-woven story follows Gemma, a sixteen-year-old girl working as a pizza delivery ninja for her father’s independent Pizzeria. In a world where slums teeter on top of skyscrapers, where powerful mega-corporations exploit the poor and where quality pizza is hard to come by, Gemma must fight to keep her ideals, her family and their business intact in face of the most merciless enemies known to any teenage girl – other teenagers.
"Deftly tackling bullying, self awareness and self acceptance, not to mention the challenge of keeping a pizza hot, Ninja Pizza Girl is a beautiful and important game." - Rhianna Pratchett
"Ninja Pizza Girl is a beautifully presented, challenging-but-not-brutal platformer that delivers not only pizza, but important messages about self-worth and bullying. Any young people in your lives—and you!—need this game!" - Karin Weekes
- Accessible flow-based gameplay that welcomes beginners while challenging speedrunners.
- Face enemies that shove, trip, throw garbage in your hair and upload videos of their abuse.
- Unique "health" system that tracks the player's self-esteem
- A mind-melting original soundtrack by the amazing Max Maars who was featured on Triple J's "Unearthed"
- The only videogame to feature the phrase "No Pants. No Pizza."
Ninja Pizza Girl. For Honour. For Family. For Pizza.
32. Not Tonight
Person of European Heritage #112: Welcome to Relocation Block B, your new home. Your designated role is 'Bouncer'. Work hard, stay out of trouble, and we might let you stay in the UK.
In an alternative Britain where Brexit talks have collapsed, an extreme far-right government has taken power. Citizens of European heritage have been rounded up and exiled. Forced out of your previous life, you find yourself in the midst of a booming gig economy, fighting to scrape by and return to the city you call home.
Not Tonight is a post-Brexit management game, fusing a time-pressure RPG with a politically charged story where every decision matters. Will you join the resistance and fight the regime -- or keep your head down and hope that one day this will all be a distant memory?
Man the doors of pubs, clubs, festivals and parties, finding work via the BouncR app
Check IDs, manage guestlists, and stop revellers from becoming unruly
Upgrade your apartment, bouncer and equipment to better prepare yourself for the future
Decide what lengths you'll go to in order to survive in a Britain on the verge of collapse
33. Whispers of a Machine
Whispers of a Machine is a Sci-Fi Nordic Noir that tells the story of Vera, a cybernetically augmented special agent tasked with investigating a string of murders.
Due to the wounds of our past, AI is outlawed and now nearly non-existent. However, as the threads of Vera’s case begin to unravel, she is pulled into an invisible war between two opposing forces — those who are intent on destroying AI, no matter the cost, and those who seek to awaken it again, regarding it a lost deity in a godless world.
To help in her mission, Vera has been equipped with an advanced nano-substance called Blue. This rare and sought-after technology allows her to develop superhuman abilities adapted to her psychological mindset.
Choose your methods and utilize these augmentations to investigate, gather information, and solve puzzles with solutions shaped by your choices.
In this gripping story with existential twists and multiple endings, what Vera uncovers will have monumental consequences for humanity — will we be able find a way to peacefully coexist with AI, or will one of us inevitably destroy the other?
• INVESTIGATION, AUGMENTED: Will Vera approach situations with a more empathetic, analytical, or assertive style? Your choices will impact her augmentations and subsequent puzzle solutions.
• A POST-AI FUTURISTIC DYSTOPIA: Immerse yourself in a realized world of beautifully hand-drawn pixel art design and gorgeous settings influenced by the Nordics.
• POINT-AND-CLICK INNOVATION: A groundbreaking entry to the point-and-click adventure game genre by the experienced developers of Kathy Rain and The Samaritan Paradox.
NeverEnd is a Rogue-Like Dungeon crawler, where you, a simple adventurer suddenly wakes up in another dimension. Inside of this dimension there is no sun and the whole world is caved in. Enemies swarm you from left and right and you need to learn how to defend yourself.
The goal of the game is to escape this dimension. But in order to achieve that goal you'll need to upgrade your gear and become stronger. Use your powerful weapons and skill to beat hard enemies and the final boss. You are not alone in this dimension as strange men will help you achieve your goal along the way.
While playing NeverEnd you'll come across Shopkeepers selling different items. You can find anything from Fire Swords, Swift Blades, Bows, Hooks with many more items to buy. There are also Farmers who sell their animals for mounting but that's not the only thing they do, you can tame enemies and make them fight for you aswell, this way you can strategies and set up a team for beating enemy hordes easier and faster.
In order to beat NeverEnd you need to have good gear and a lot of skill, use your items and shield wisely. NeverEnd is a hard game so stay tough and enjoy the game.
35. Children of Zodiarcs
Children of Zodiarcs is a story-driven, tactical RPG set in the fantasy realm of Lumus; a world divided by affluence and poverty. Take control of Nahmi and her fellow outcasts, utilising a brand new deck and dice based combat system to strike a blow to the noble Lords’ and Ladies’ unquenchable thirst for profit.
Professional thieves on the trail of an ancient relic, the group infiltrates the glittering halls of a corrupt noble’s private chambers in pursuit of their target, narrowly escaping the wrath of the city guards at every turn. Desperate to find an escape, they seek refuge in the city’s seamy slums and brave the sunless pits of the underworld. Out to get them are heavily armed city guards, rival gangs and psychotic families of subterranean cannibals. Abandoned by the system and used by selfish criminals, these young companions will be forced to come to terms with their own reality. But be warned - in the world of Children of Zodiarcs, no one escapes unscathed!
Each of your party members’ attacks & abilities are bound to combat cards. Drawing different cards during battle provides you with ever changing combat possibilities every time you fight!
Empower Cards through Dice
Once you’ve chosen your attack, physics based dice allow you to roll for bonuses! Favoring symbols over numbers, these dice deliver attack, defence, healing, and special ability modifiers.
Influencing Lady Luck
To add yet more layers of stratagem to Children of Zodiarcs, you can craft dice to favour your play style, and re-roll up to two dice every time you throw. You need not fear being at Lady Luck’s mercy!
A World Full of Characters
Along the way you’ll come to learn about Nahmi - stolen from her homeland as a child, Brice - forced to survive on the mean streets of Torus; Zirchhoff - a charismatic bandit leader who employs young orphans to do his bidding: as well as many more mischief makers.
Each playable character comes with their own customisable deck. This allows you to tailor their skillset to the types of attacks and abilities you want to have in your hand during the heat of combat.
A Fully Orchestrated Score
Children of Zodiarcs’ music captures the feel of tactical RPG classics with its fully orchestrated soundtrack composed by the award winning team at Vibe Avenue.
Join Nahmi and her team in a harrowing tale of the downtrodden’s struggle for survival in a world where mystical forces are overlooked; and the people in power are solely concerned with profit. Do you have what it takes to overthrow a corrupt system?
36. Calvino Noir
The film noir stealth game. Calvino Noir is the exploratory, sneaking adventure through the 1930s European criminal underworld. Architecture meets Noir as you become unwillingly entangled in a revolutionist plot. Sneak through sewers, across rooftops, and past guards in this dark and mysterious journey.
Play as a disparate group of low-lifes, loners and last-chancers as they fight for the future of a city sliding slowly into the gutter. The characters of Calvino Noir exist in a moral universe which knows only shades of grey. Some are broken souls, some are merely damaged - but all are fighting to forge a future in an ugly world ruled by those whose hearts are cruel and dark.
Although inspired by the futuristic dystopian visions of Deus Ex and Blade Runner, Calvino Noir is a throwback to an era that could easily be from Earth's past. The game is heavily noir influenced, but at the same time progressive, reflecting a somewhat modernist take on the classic genre.
- Seven levels splits across three acts
- Fully voiced rich and immersive narrative
- Stunning visual style inspired by classic film noir cinema
- Explore a richly detailed and atmospheric world.
- Co-ordinate multiple unique characters with a range of skills
- Use stealth or brute force to face those that stand in your way.
37. The Charnel House Trilogy
A train's whistle sounds in the dead of night. Snow falls on deserted tracks. Somewhere, in the city, a woman prepares to leave on a journey that will change her life. Somewhere, in the country, a man drives to his final destination.
Witness The Charnel House Trilogy, the chronicle of one fateful night aboard a train bound for Augur Peak. Three thrilling, horrifying adventure games in one, from the depths of the Sepulchre, starring Madeleine Roux, Peter Willington, Jonathan Grier, Jim Sterling, and Ben Chandler as Grub. With art by Ivan Ulyanov and Ben Chandler, and music by Jack de Quidt, nervous_testpilot and Bryan Henderson.
A young woman prepares to depart on a journey that will take her into the very heart of darkness. But before she can leave her apartment, there are just a few loose ends she has to tie up...
Join Doctor Harold Lang on that fateful train journey that started it all. Who is the man in 2-C? What is the conductor hiding? And just what is the secret behind all the huge bags?
Alex Davenport wakes up on the train. Her travelling companion, Harold Lang, is nowhere to be found. Don, the conductor, isn't exactly being forthcoming as to what's going on. Why are Alex's friends here? Who's the ballerina? Is this a nightmare, or is Alex's hope of waking up simply a pipe dream?
From the studio that brought you Richard & Alice comes a new journey into terror.
38. Lamplight City
For police detective turned private investigator Miles Fordham, Lamplight City's shadowy corners are just part of the territory. But with his former partner constantly speaking to him from beyond the grave, his grip on sanity is slowly loosening. Can Miles find justice for his clients and track down his partner's killer before his entire world comes apart?
Lamplight City is a detective adventure set in an alternate steampunk-ish "Victorian" past.Features
- Be the detective you want to be. But prepare to face the consequences.
Investigate crime scenes, interrogate suspects, get information by any means necessary. Follow the law or make your own rules, but how you choose to act will affect people's attitudes towards you.
- Five cases to solve, with multiple suspects, false leads, and different outcomes.
Never find yourself stuck in a dead-end situation. If the case becomes unsolvable, simply move on to the next one. The story will adapt based on your choices.
- Single click interface with no inventory.
Gather clues and documents in your casebook for review. Item manipulation is handled via a context-sensitive cursor.
- A fictional city with four boroughs to explore, each with their own unique flavor.
Players will visit each of these boroughs throughout the game, exploring themes such as class divide and the public's fear of emerging steam tech.
- Inspired by the works of Edgar Allan Poe and Charles Dickens.
- Meet over 50 professionally voiced characters.
- Original score by Mark Benis
- I fostered a lifelong love for the adventure genre, culminating in a Purple Tentacle tattoo (Day of the Tentacle, duh) on my upper left arm. So I’ll be playing Lamplight City, too. Trust.
- Rock, Paper, Shotgun
- Overall, this game has a lot going for it, and I encourage you to check it out even if you’re not an adventure game buff.
- Hey Poor Player
- Featuring a crisp pixel art style and steampunk influences, Lamplight City is certainly a game that catches the eye.
39. The Low Road
Since 2001, XGen Studios has released 10 internally-developed, including the #1-selling hit Defend Your Castle for Nintendo’s WiiWare™ Service and Day-1 PS4™ title Super Motherload.
During the production of The Low Road, XGen’s Founder and CEO, Skye Boyes, passed away. The Low Road is dedicated to Skye for the inspiration, leadership and friendship he brought to the XGen team.
The Low Road is XGen Studios’ first point-and-click adventure game and has financial funding support from the Canada Media Fund 2014-2015 Experimental Stream.
40. Void And Meddler
"One step closer to the blur" she thought as she poured herself one last shot of whiskey, for the road. "Sleeping pills and alcohol, perfect cocktail to forget memories you don't even have. How funny.
One last drop, close your eyes. A dreamless sleep, and the hope, the curse of being alive in the morning, with the certitude that everyday is exactly the same.
Shouldn't it be time for me to finally chase the past I gave up a long time ago? What a strange last thought, but it's getting dark, too dark to think... Maybe... Maybe tomorrow will bring more answers..."
She fell in the majestic nothingness of the night while the singer on the old radio player was whispering his quiet prayer: "I'll take the fate the daylight brings".
Fragments and details, rainy nights and blurry lights are all VOID&MEDDLER focuses on. A single night intrusion into Fyn's life and hopes. Tired of the last two years she spent wandering without a goal and without memories, among disenchanted strangers, and pitiless scavengers, Fyn decided to put an end to all of this. She’ll have a few hours to make things right, and seek strong, pure and substantial memories. In a city where genders and species melt into each other, maybe she’ll find the long lost touch of humanity missing from her life.
The idea behind Void & Meddler was to create a game that looks like its creators, two musicians nurtured by noise rock from the 80's, synthwave, road trips and cyberpunk literature. Together, we conjured the narration, we created No Wave, we tamed the weird, we fucked in an orgy of wires, neons and white noise. Distance doesn’t corrupt anything. Amps were set aside for a while, and we dived head first into another sphere we loved, full of code, textures and pixel art.
Enjoy Void & Meddler, an indie adventure game full of fuzz literature, pixel music and analog dreams.
EPISODE 2 NOW AVAILABLE WITH THE SEASON PASS DLC.
EPISODE 3 WILL BE AVAILABLE IN 2017.
41. The Eyes of Ara
The Eyes of Ara invites you to escape to another place. Become enthralled in an award-winning Adventure-Puzzle game set in a gorgeous 3D environment. Explore a vast and ancient castle riddled with secret vaults and hidden rooms. Solve elaborate puzzles, locate lost treasures, and unravel an ancient mystery.
Weave your way through a tale of mystery and discovery. Solve numerous and varied puzzles to reveal long forgotten secrets. Locate the lost keepsakes of the former occupants, and discover stories of those who once called the castle home.StoryAlone on a remote island stands an ancient weathered castle, steeped in legend, shrouded in mystery. For years it has remained quiet and undisturbed, and yet still the townspeople recall old stories of restless dreams, violent storms, and the eerie glow of ghostly lights dancing in the mist. Recently a mysterious radio signal has begun broadcasting from somewhere within the ancient walls. Something inside the castle has awoken, and someone needs to venture inside to uncover the truth…Key FeaturesCountless Secrets to Discover
Weave your way through a complex web of puzzles to unlock the castle’s ultimate truth... or choose your own path. The Eyes of Ara does not hold your hand: Go in search of secret vaults and hidden passageways, locate all of the lost keepsakes, or entwine yourself in the history of the castle and its former occupants.
Immersive Environments and Organic Storytelling
Delve into an intriguing tale set within a richly detailed, immersive environment. Explore abandoned rooms, discover lost writings, and recover forgotten keepsakes to piece together the stories of those who once called the castle home.
Manipulate complex mechanisms, solve elaborate puzzles, and interact directly with the environment in a tactile, hands-on experience.
Investigate the castle’s secrets through a sleek, minimalist interface that with a click, can be hidden entirely off-screen.
The Eyes of Ara is a game about exploration, puzzle solving, and discovery. Will you pay heed to the unsettling tales and legends surrounding the castle, or will you set fear aside and venture in with an open and inquisitive mind to uncover the truth for yourself?
Detective Michael Anderson enters the small town of Pineview to assist the local police force with a seemingly simple case - A couple is found dead in their kitchen. The locals believe it to be a case of murder-suicide, their speculation fueled by rumors of the turbulent nature of the couple's relationship.
Is it just idle gossip, or is there some truth to the rumors?
Help Detective Anderson, assisted by the driven and empathetic Officer Blunt, discover the truth behind Chris and Diane's story. But be warned: the further he pursues the case, the more his own past shall come back to haunt him. And the closer his own sanity will be pushed to the edge.
Rainswept is an adventure game - A murder mystery dealing with themes of love, relationships and unresolved trauma. It's being developed by Frostwood Interactive, a studio found by Armaan Sandhu. The soundtrack is being composed by Micamic, the composer behind Harvester Games' excellent 2012 indie title "The Cat Lady"
- An emotional story set in an immersive and atmospheric game world
- Characters with deep histories, meaningful motivations and distinct personalities
- A moving original soundtrack by Micamic (The Cat Lady)
- Pine trees, coffee and rain. Lots of rain.
43. The Mind of Marlo
"It's called Spontaneous Silly Head Syndrome and it affects fewer than 1 in 7 billion...."
Meet Marlo Davenport.
Marlo was born with a curious case of Spontaneous Silly Head Syndrome, a rare disorder which makes the individual suffer temporary transformations. How does Marlo cope with such a condition, and is there a cure?
Join Marlo in this one of a kind narrative driven, mockumentary style adventure game. Learn about Marlo's life through compelling monologues, solve fun puzzles to help him overcome his odd condition and figure out just what the heck is happening to him! Not everything is as it seems as you'll discover unravelling Marlo's strange story. What happened to Marlo's father? Who is this Linda he keeps talking about? Why does he keep changing into a slug?
Presented as a low res documentary with fully voice acted talking heads, The Mind of Marlo is best described as an absurd combination of TV show The Office and classic point and click adventure games of yore.
- A compelling narrative told in an interactive documentary style.
- Over 20 minutes of recorded dialogue
- Intuitive point and click puzzle gameplay
- Fairly nice music
- Square Nudity
- At least 3 good jokes
Categories in common with The Mind of Marlo: Adventure
44. Bohemian Killing
Steampunk Paris, set against the background of the late 19th century, torn between tradition and modernity. Class differences and pervasive racism finally lead to a tragedy. A year later you find yourself on trial, accused of a brutal murder. How far will you go to exonerate yourself? Will you lie, seek evidence to prop your testimony or, perhaps, pretend to be insane? Your imagination is the limit. OVERVIEWBohemian Killing is a narrative-driven courtroom drama, offering players almost unlimited possibilities of solving the lawsuit, thanks to the complete integration of gameplay and narrated story. It is also the first law-themed game made by a real-life lawyer!STORYLINEWelcome to Paris of the late 19th century. The aftermath of the Great Revolution offered a new start for each and every citizen, regardless of social class. Alfred Ethon, a young inventor of Gypsy origin, benefits from the change, becoming a symbol of success thanks to his hard work and innovative projects, well ahead of their time.
Soon, a young woman is brutally murdered - a maid working for an impoverished Lord, a relic of the old French regime. Is Alfred Ethon to be blamed for the murder? The evidence points towards him... But you can change that.
As you stand before the court, all you can count on is your own intellect and creativity. But how does that look in practice?GAMEPLAYGameplay in Bohemian Killing is a combination of a courtroom drama, and a walking simulator. It can be classified as a first person experience, or a first person interactive story adventure game.
The story is set within two time frames. In the present, you find yourself locked up in the courtroom. You're getting acquainted with the evidence, witness testimony and questions posed by the Judge. Each question triggers a flashback - and begins your testimony. During the flashback you find yourself in a Parisian district, with each of your decisions, interactions and action affecting Alfred Ethons' testimony and the final verdict.
To help you in your testimony, you'll have access to all the evidence gathered on the case - expert opinions, reports and witness testimonies. Each of them can be (but doesn't have to be!) refuted in a number of different ways.
In the Evidence menu you can familiarize yourself with testimonies of witnesses, forensic expertises, physical evidences, etc. They are grouped into appropriate categories, making them easy to find.
A neighbor testified that at approximately 10 p.m. he passed you in the entrance of the tenement house, noticing that your clothes were covered in blood? Try testifying that your neighbor lies and prove that he has a reason to do so. Or maybe you'll get into a bar fight just a few minutes before, so that you can testify that the blood the neighbor saw was yours, and not the victim's? Or maybe you will cut yourself while shaving, covering your clothes with blood that the neighbor sees later? But what if the court finds your time of shaving conspicuous and torments you with even more questions? How will you get out of this?
With a wide range of possibilities that can lead to several standard endings and one additional hidden one, the game doesn't consider any path "a bad one", ensuring that each playthrough will be different.
To adjust the game to the preferences of each player, two modes are available:
- In the Standard mode, the outcome depends entirely on your creativity and ability to solve logical problems. You will suffer the consequences of your own actions.
- In the Story mode, your attorney will advise you as you progress along, commenting on your decisions and choices, preventing you from acting in a way that might prove to be harmful in the eyes of the court.
Stephane Cornicard studied in France, at the prestigious Colby College in the US, and at Goldsmith College in the UK. He played in numerous blockbusters such as “Spectre,” the most recent Bond film, or Steven Spielberg’s “Saving Private Ryan”.
His career as a voice actor is no less impressive and includes Syphon Filter, Primal, Metal Gear Solid, and the Dragon Age and Total War series. He currently teaches drama at the Actor’s Centre in London.
45. Hit Tank PRO
Hit Tank PRO
Hit Tank is an addictive game of fast action that combines Strategy, Action and Challenge.
Ready to take on the fight? Complete your mission while fighting cunning enemies in unique environments!.
Become a hero! Hit Tank will challenge you like never before.
Challenge players from around the world with the online leaderboards.Features :
* 60 Unique Levels
* 9 Different Enemies
* Retro graphics levels
* 3 Game Modes :
- - Missions
- - Challenge
- - Mode PRO
* Realistic & Original System
* Game Options (Hitbox, Speed Etc ..)
* LeaderboardYour turn to Play!
46. The Samaritan Paradox
A writer has died. His daughter seeks the help of you, Ord Salamon, to find his secret last novel. During the search, questions will emerge. Did her father really kill himself? What is the secret novel all about? What is going on at the island of Fardo? Crack codes, decipher secrets & find a lost fortune in this exciting adventure for Windows PC.
+ Old-school style point & click adventure
+ Full English voice acting, 2000+ lines
+ Hand-drawn art & animation, 60+ rooms
+ Original soundtrack by Lannie Neely III, 45+ mins
+ Additional languages (text only) included, EFIGS
The Samaritan Paradox is set in Sweden in the 80's. Ord Salomon has agreed to help Sara Bergwall find the book her father, Jonatan Bergwall, wrote before he died. During the course of this treasure hunt, he learns that Jonatan was investigating the weapons industry, and more specifically some covert affairs with foreign dictatorships.
But more questions arise. What is the book about, and why does Sara want Ord to find it for her? Did her Alzheimer's-stricken mother know the secret before she grew too demented to share it? And how did Jonatan actually die?
The game takes place in a depressed area of the megalopolis, filled to the brim with the romance of the Russian suburbs. The plot tells of the hard life of an office clerk who due to circumstances is forced to work as a loader. Without work, without a family. Without life, itself.
Only Twitter and alcohol do not give the guy to finally lay hands on oneself.
But then after long shift the colleague of the main hero hands him a magic pill of "Aspirin" that's gonna save him from all adversities and after that life of the main character changes radically ...
- Beautifully animated pixel graphics.
- Exciting and intense battles with bosses that challenge the player.
- Pleasant atmosphere filled to the brim with romance of the Russian suburbs.
- Characters impregnated with the spirit of Russian stereotypes.
- Unusual for representatives of this genre of games story will capture you completely by its versatility and contrast of dynamic and philosophical aspects.
48. Bear With Me: The Lost Robots
The noir episodic point and click adventure series Bear With Me is back! Introducing Bear With Me: The Lost Robots – an all new prequel chapter featuring Amber’s brother Flint and the callous detective Ted E. Bear.
Take to the gritty and bustling undergrounds of Paper City, discovering new characters and rich lore leading up to the events of the first three episodes of Bear With Me.
Dark interrogations, sarcastic banter, and challenging puzzles lie in store for our heroes as they collect clues to solve a bigger, more sinister mystery. Featuring an evocative soundtrack, expansive narrative and a uniquely drawn 2D animated art-style accented by an impressive film noir style, Bear With Me will take players through an emotional rollercoaster of a journey that will determine the fates of our protagonists.
A Classic Genre Reimagined.
Discover a distinct spin on the timeless point and click adventure formula in this modern indie adventure. Solve puzzles, interrogate suspects, and explore crime scenes in search of answers.
An Engaging Story.
Bear With Me presents a unique fusion of comedy, horror, and mystery elements that elevate a thrilling narrative that spans across a four-episode journey.
Fully Interactable Environments.
Explore the expansive Paper City to collect clues about this grand mystery. Players are free to tackle and revisit unsolved puzzles at their own pace to piece together vital bits of information to crack the case.
From the cool and quotable Ted E. Bear to the optimistic Amber, communicate with a diverse cast of fully voiced characters that may help or hinder our protagonists in their unrelenting pursuit of the truth.
Inspired by the Italian crime flicks of the '70s revered by Quentin Tarantino, Milanoir is a pixel-packed action game set in the violent city of Milan. Come meet Piero, a convict suddenly released from prison looking for revenge over the man who framed him. Hunt for the truth and escape the ones who are chasing you through an unforgiving city. Someone wants you dead: you have to use all your toughness to survive. Shoot, choke, sneak your way through the enemies and engage them in breathtaking car chases.Features
- CRIME & VIOLENCE: A sordid story of betrayal and greediness. A homage to the Italian masterpiece crime movies of the '70s such as Caliber 9 and Almost Human. Stay alive, trust no one...
- FUNKY '70S SOUNDTRACK & AMAZING PIXEL ART GRAPHICS: Enjoy the streets of Milan from a new, high-quality pixelated perspective! Immerse yourself in a groovy '70s atmosphere!
- ARENA MODE: There's no escape from death, but more killings means more time…
- 2P LOCAL COOP MODE: The Guy in Blue joins the Guy in Red to face a common enemy.
When a little girl accidentally lands on the planet of Eden, she discovers BOOR has taken over and there are only a few survivors left. With her special ability to multiply herself, she'll help them destroy BOOR and reclaim the world.
BOOR is a 2D puzzle-platformer game created by Dazlog Studio.Features:
- More than 80 engaging hand drawn rooms to explore.
- Mind bending puzzles and beautiful scenarios to discover.
- Investigate an alluring but strange world called Eden.
- Collectibles and secrets to uncover.
- Experience the power to multiply yourself.
- OST produced by Paltian (Jacobo Cáceres) accompanies the captivating gameplay.