The best games like Investigator are:
- arrow_rightThe Elder Scrolls V: Skyrim
- arrow_rightDishonored 2
- arrow_rightAmnesia: The Dark Descent
- arrow_rightBioShock 2 Remastered
- arrow_rightTrine Enchanted Edition
- arrow_rightDragon's Dogma: Dark Arisen
- arrow_rightAmnesia: A Machine for Pigs
100 Best Games Like Investigator:
Filter by Platform Select a Platformarrow_drop_down
- PC (100)
- Xbox One (49)
- PlayStation 4 (61)
- iOS (16)
- Android (7)
- macOS (83)
- Linux (54)
- Nintendo Switch (20)
- Nintendo 3DS (2)
- Nintendo DS (2)
- Xbox 360 (27)
- Xbox (9)
- PlayStation 3 (40)
- PlayStation 2 (10)
- PlayStation (2)
- PS Vita (4)
- PSP (4)
- Wii U (4)
- Wii (4)
- GameCube (6)
- Game Boy Advance (1)
- Game Boy Color (1)
- Classic Macintosh (1)
- Dreamcast (1)
1. The Elder Scrolls V: Skyrim
The fifth game in the series, Skyrim takes us on a journey through the coldest region of Cyrodiil. Once again player can traverse the open world RPG armed with various medieval weapons and magic, to become a hero of Nordic legends –Dovahkiin, the Dragonborn. After mandatory character creation players will have to escape not only imprisonment but a fire-breathing dragon. Something Skyrim hasn’t seen in centuries.
After Oblivion, the magic system was reworked, in order to show players more aggressive and direct combat. As a Dragonborn, your character will be able to use the powerful magic of dragon shouts, powered, upgraded and researched with the souls of the dragons that will be randomly encountered by players, while traveling. Hundreds of sidequests will invite players to discover every part of the newly introduced land. Aside from already filled with guilds, Daedra and steampunk Dwemer ruins, Skyrim has additional DLC content that not only brings Solstheim island and vampire conclave but gives players the ability to build their own homes, instead of buying pre-made ones.
2. Dishonored 2
Dishonored 2 is an action-adventure game based on players’ stealth skill. The game is played from the first-person perspective and includes several RPG elements. It is a sequel to the original Dishonored game, so the story takes place in Dunwall and mostly in Karnaca 12 years after the ending of the previous part. To start the action, the player has to decide whether he wants to assume the role of deposed Empress Emily or the role of her father and the Royal Protector Corvo, the protagonist of the first Dishonored game. Both characters have their own bunch of special abilities so the choice will influence the way of returning to the throne. In the course of the game, both equipment and abilities can be upgraded. The storyline is divided into several main missions and includes various side quests that let protagonists get acquainted with the useful new skills. Although the gameplay is initially focused on the stealth, actually there is a multitude of ways to complete all the missions and to return the lost honor.
3. Amnesia: The Dark Descent
Carefully constructed horror game relies on positioning, camera work, and shocking content. But Amnesia: The Dark Descent adds psychological elements to it. Players control the young man named Daniel, who wakes up in a seemingly empty castle, alone and with a massive memory loss. Through environmental storytelling, notes, audio logs and even visions, players are invited to uncover the deep-rooted secrets of the castle.
Throughout the game players will be introduced to the mechanics of Sanity, representing the mental state of Daniel which can be affected by lack of light, visions and even unpleasant encounters with the monsters. When decreased, Sanity will distort the vision of the player to a different and seemingly random effect, in order to depict actual effects of severe anxiety. Most of the game challenges are completed through the item search and physics puzzles, forcing players to be resourceful and courageous.
The game supports modding, and allows user-created content alongside the free DLC Justine, telling a story of a female prisoner. Given how short the DLC story is - several possible endings are available.
Insurgency is a first-person shooter, which provides players with both PvP and co-op multiplayer experience. Unlike other shooters, Insurgency features a hardcore gameplay lacking the on-screen crosshair, health and armor indications, and mini-maps. For the more, each weapon instantly kills other players with one shot in the head and with the maximum of 4 shots in the body, which is quite realistic. As far as the action is set in the timeframes of the Iraq War, the two opposing sides are U.S. troops and Iraqi rebels. The gameplay is divided into 9 PvP modes (Push, Firefight, Skirmish, Ambush, Occupy, Infiltrate, Flashpoint, and Elimination) and 5 co-op modes (Checkpoint, Hunt, Survival, Outpost, and Conquer). PvP matches are held according to 9 various scenarios (depending on the chosen game mode) with the maximum of 32 player count (16 for both sides). To start a match, players have to select a character class and proper equipment. In the co-op game mode, players are offered to compete with AI during the completion of a specific game objective.
5. BioShock 2 Remastered
Bioshock 2 is a shooter with RPG elements, centered around resource-management to a great extent: more like an RPG than a shooter. The game is made by 2K studios and represents the final part of a dystopia dilogy — preceded by the original Bioshock. Its successor is Bioshock Infinite.
You play as Big Daddy — a giant mech with a drill replacing one of the hands. The game, while they both are telling the story of a charming Rapture — the city descended from Orwell's and Zamyatin's pages where the society's greatest mind have suffered a severe decline.
The central feature of the game is the unique abandoned city's aesthetics — minding the time Bioshock 2 is still a beautiful title, with detailed drawn water and strange surroundings, never mind the variety of foes.
The remaster introduces a 4k resolution — it is now more enjoyable to explore Rapture and enjoy its various landscapes and sea-filled quarters. Among the other features: high-res textures and a set of Protector Trials, which can give the player freakish weaponry and ammunition.
6. Trine Enchanted Edition
The king died and did not leave an heir, the kingdom fell into civil strife, the land in response to lawlessness and disorder brought to the surface hordes of monsters, increasing chaos.
The magician, knight and thief were united by fate for the struggle for peace and the restoration of the kingdom. Alone and together they fight with enemies, solve puzzles and overcome obstacles on fifteen different levels. Decisions can be more than one, and they can be composed of the skills of all three players.
Exquisite, delicate drawing of the world and characters. Very elegant, subtle, very realistic sounds - yes, realistic sounds of the magic world. That's precisely the way it should be. But when the hero breaks the wall with a ram or stumbles upon a mountain of treasures - the battering ram sounds like a battering ram, and the mountain is imposing. Very cleverly put light makes the world deep, voluminous and alive. Passing the game, you do not want to rush, you want to consider, to discover all its details, to admire them for your pleasure.
The game supports 3D mode, you need a suitable TV and stereoscopic glasses.
7. Dragon's Dogma: Dark Arisen
Expansion pack for the original game, released in Japan and a full release for the rest of the world - Dragon's Dogma: Dark Arisen is an action-RPG from a third-person perspective. The story unfolds in a medieval world filled with magic, riddles and mysterious creatures.
According to the plot, the dragon attacks the village in which the main character lives. Trying to protect his home, the character controlled by the player becomes a victim of a beast. Dragon takes his heart and flies away to the vast unknown. The hero goes after him to discover the mysteries of the dragon and find out why he needs a human heart.
The open world of the game is available immediately after the introduction of the introductory mission. The player is invited to choose a character class and its gender. One of the innovations is the system of partners. As the game progresses, the main character will be joined by comrades-in-arms. Thanks to the size of the game world and its details, the game is often compared with The Elder Scrolls series, and for a dynamic battle system with Devil May Cry.
8. Amnesia: A Machine for Pigs
Amnesia: A Machine for Pigs is a first-person survival horror, an indirect sequel to 2010 title Amnesia: The Dark Descent. The gameplay is most parts identical to that of previous game and consist of exploring surroundings, solving puzzles, and avoiding monsters. Like in the previous game, your character is practically unable to confront monsters and has to hide from them to survive. However, there is no more sanity meter, and inventory in Machine for Pigs and puzzles are more physics-based than in The Dark Descent.
In Machine for Pigs, you play as Oswald Mandus, a first game protagonist’s descendant, and successful industrialist. He recovers after a fever which lasted for a few months after a disastrous expedition in Mexico. Not remembering anything about it, later he finds out that he build a mysterious machine in the basement of his mansion and his house is full of swine-like monsters. The player must restore Oswald’s lost memories and reveal the secret of the machine.
9. Resident Evil Revelations
Not every survival horror fully explored different styles and formats like Resident Evil did. Resident Evil Revelations keeps the story and mechanics from the previous installments. It’s set between Resident Evil 4 and 5, taking place right after the creation of BSAA. Agents Jill Valentine and Parker are sent to the cruise ship Queen Zenobia in order to find two missing field agents Chris Redfield and Jessica. But they find a trap, set by a bioterrorist organization Veltro. And now players will have to solve puzzles and to kill monsters.
Revelations are using an episodic storytelling format, separating single player campaign into different segments, allowing players to experience different scenarios and play as several characters throughout the game. But it keeps the main focus and the events on the ghost ship. But aside from the single-player campaign, players can try to complete modified story mode scenarios, fitted for the combat survival. Completing the Raid Mode objectives will allow one or two players to receive experience points and weapons.
10. The Forest
The Forest is a survival horror open-world game developed by Endnight games.
After surviving a plane crash on a remote island, your son is taken away by local natives. You set out to find him. Find a place to rest in, gather food and defend yourself from the natives. Create weapons and survival tools using the game's crafting system. Apart from the animals that inhabit the island, the cannibalistic natives are also present. They are active at night so the player can raid the caves the aborigines live in during the day and kill them in their sleep. The tribesmen seem to mutate due to an unknown reason. Descending down into the caves, the player finds stranger and stranger mutations.
The tribe isn't always hostile towards the player. Sometimes the locals send patrols to the player's camp, try to communicate with the player. During combat, the tribesmen hide behind cover, protect their wounded comrades or remove torches during the night to avoid detection.
11. Resident Evil HD Remaster
The game that defined the survival-horror genre is back! Check out the remastered HD version of Resident Evil.<br/><br/>In 1998 a special forces team is sent to investigate some bizarre murders on the outskirts of Raccoon City. Upon arriving they are attacked by a pack of blood-thirsty dogs and are forced to take cover in a nearby mansion. But the scent of death hangs heavy in the air. Supplies are scarce as they struggle to stay alive.<br/><br/>Graphics<br/><ul><li>More detailed graphics that retain the horror.<br/></li><li>The environments come alive with detail thanks to resolution upgrades and non-static 3D models.<br/></li><li>Post-processing effects like Bloom filters, which were not easy to do at the time of the original release, have been added to make the HD graphics even more realistic.<br/></li><li>High-Resolution Environments - We've increased the resolution of the background environments by recreating them with a mix of high-res static images, plus animated 3D models.</li></ul><br/>Widescreen Support<br/><ul><li>Widescreen (16:9) is supported, so players can experience a greater sense of immersion.<br/></li><li>In widescreen mode, the screen will scroll. The parts of the screen that get cut off on the top and bottom will scroll into view automatically depending on the character's position.<br/></li><li>You can switch the display mode during gameplay in real time.</li></ul><br/>Sound & New Controls<br/><ul><li>High-Quality Sound - The audio has been remastered to increase the sampling rate, and of course 5.1ch output is also now supported.<br/></li><li>New Controls<br/></li><li>You can play using the original control scheme or an alternate control scheme that lets you just push the analog stick to move in the direction you want to go.<br/></li><li>You can switch the control scheme during gameplay in real time.</li></ul>
12. Styx: Master of Shadows
Styx -- is a foul-mouthed two-century-old goblin that’s seen it all.
He sticks to the shadows to survive and reach for his goal -- a rare magic artifact that lays deep in the miles-long, multilayered Akenash tower. But the story is not that straightforward as it may seem at first and has couple twists that will keep a player interested until the end credits. Help Styx uncover secrets of his origin and grab all the goodies on the way!
Embark into the dark world of Akenash tower with unforgettable grumpy commentary from the Styx himself. The world changes dynamically based on player input and developing as well as the story goes. Crawl your way through the tower by orchestrating accidents for your enemies, fighting them in close combat, or just by evading them using one of the Styx’s skills.
This is the first take on the genre by french Cyanide Studio that fans may know by the Blood Bowl and Pro Cycling Manager series but a promising one: the game was well received among Steam users and console players all over the world.
13. How to Survive
How to Survive is survival horror action role-playing with a top-down perspective. The players gain control over the three survivors who, after the shipwreck, were trapped on the archipelago full of zombies. Three main characters are representing three different ways to play the game: Kenji is the most balanced handyman, incredibly fast Abbie and fighter Jack.
In the game, two game modes: story campaign and challenge mode, you can both go with a company of two friends. The essence of the Challenge mode is that the heroes need to get to the opposite part of the island, where they are waiting for the boat.
To survive the calamity, players need to collect materials and craft weapons - do everything to survive on a hostile island. As the hero level ups, new skills will be available. Players are not limited in time and can perform all tasks at their own pace. For an additional difficulty, the game has Ironman mode.
The game takes place in London after the zombie apocalypse. London, according to the creators of the game, was chosen as a setting, because it combines new and old styles of architecture with a rich history. In addition to the architectural heritage, London gave the game a start to the plot, a real historical personality - John Dee, who in the game is called the author of the Black Prophecy, which is associated with the invasion of zombies.
The game has a place not only for battles for the immediate survival, but also for performing tasks to find the vaccine against infection - the player has to look for different places, people and information. The game encourages exploration, all the time opens up new spaces.
The player can find firearms, Molotov cocktails in bottles and even an indestructible baseball bat. Zombies are of several types: exploding, armored, spitting with acid.
Ammunition, drugs and other useful things the player finds on the ground. If a player is bitten by a zombie, the player irreversibly turns into a zombie - but everything that he managed to find and collect before, remains the property of this zombie. And in the next game you can find this zombie and take back your possessions. In a multiplayer game, other players can do it.
15. Dear Esther: Landmark Edition
One of the earliest "walking simulators" made by the same team that developed Everybody’s Gone To The Rapture, Dear Esther is an art piece rather than a regular game. There's very little interactivity and zero action; you just walk around a rocky Scottish island in autumn. The major events of the plot are set in the past, and we only learn about them through the voice of the unseen narrator - the only voice in the game – who will read a certain letter from his past when he approaches a certain place. The letters slowly unfurl the mystery around him as you visit various locations on an island: the lighthouse, the cave, and others. The world of Dear Esther is far from open, and you can only follow the restricted pathways. To unlock all the achievements and find every audio clip, however, may require several walkthroughs.
The Landmark Edition is based on the Unity 5 engine and contains better graphics, minor interface improvements and a system of achievements. It also includes the creators’ commentaries that provide additional insight into their narrative intentions.
16. Resident Evil 0 / biohazard 0 HD REMASTER
The story of Resident Evil 0 takes players back to 1998. Reports have been mounting about unusual murders on the outskirts of Raccoon City. The city’s Special Forces division, S.T.A.R.S., sends their Bravo Team - including rookie cop member Rebecca Chambers - to investigate. On route, the team’s helicopter suffers engine trouble and is forced to make a crash landing, where they find an overturned prisoner transport vehicle. Splitting up to search the area, Rebecca discovers the Ecliptic Express, a train stopped dead on the tracks. Inside, she meets death row convict and ex-Navy lieutenant Billy Coen. Throughout the game, you will take control of both Rebecca and Billy, at times switching between both characters in order to proceed. Learning the advantages of each character is the key to solving puzzles and surviving the nightmares that lie ahead.FeaturesReturn to the series origins – Discover the truth behind what led to the horrors at the Mansion in Resident Evil in this fan-favorite and popular prequel title to the series.
Completely enhanced visuals – New high-resolution textures have been created from scratch, including 1080p support on next-gen consoles, while still preserving the classic appearance of the original release.
Fully remastered sound effects – 5.1 surround support provides a more experiential gaming atmosphere that best matches players’ listening environments.
Experience the horror in the classic 4:3 ratio or newly added 16:9 widescreen mode.
Play with the classic control scheme, or enjoy a new alternative scheme where the character moves in the direction of an analogue stick.
Fan-favorite Resident Evil characters – Rookie S.T.A.R.S. member Rebecca Chambers and wanted criminal Billy Coen combine skills and buddy up to survive the undead and infected nightmares that await them.
Wesker Mode - After completing the main storyline, you will be able to take control of series antagonist Albert Wesker, and use his superhuman abilities to power through the missions.
17. Victor Vran
Victor Vran is an isometric action-RPG, set in a fictional town, where the player’s character must hunt demons and other vile creatures and rid the world of darkness.
The gameplay despite being similar to other games in the hack’n’slash genre features unique elements based on player’s reaction. Dodging bullets and moving around hordes of enemies can be tricky, but the game emphasizes that the main way to achieve is not just spamming two skills, but employing techniques and developing character’s abilities in the way that would be comfortable to the player. The different loot system helps the character in his journey, as various weapons have their unique abilities, and often improves character’s skills.
The game’s art style is highly reminiscent of Dracula movies and other vampire-based stories. The grim locations and fearsome enemies leave a mark on any player, and the soundtrack of the game also adds to the overall mood of evil lingering in the dark.
18. Thief Gold
Stalk your prey on the quest for stolen goods with your blackjack, sword, and an assortment of unique arrows. Steal for money and uncover the hidden agendas of your allies and enemies as you play through an unravelling story of deception and revenge. Survive in a world where shadows are your only ally, trust is not an option, and confrontation results in death!Key Features:
- Pioneering stealth based gameplay brings a new dimension to first person action.
- Thief™ Gold includes Thief™ The Dark Project (12 huge missions with multiple environments) and the Gold update (3 new campaign missions which deepen the plot and add five new types of enemies)
- Advanced enemies can see, hear, speak, and sound alarms.
- Your arsenal includes: blackjack, sword, fire arrows, water arrows, rope arrows and more
19. Cry of Fear
Cooperative horror games can work. It’s achieved either through building a game with a constant threat to all players or if it’s a game mode that adds horror elements or atmosphere to already existing multiplayer game. Originally developed as a Half-Life mod, Cry of Fear is a free-to-play horror game, that has single-player and multiplayer modes. Players take control of Simon Henriksson that finds himself after a car accident in a dark city overrun by monsters. Now Simon has to explore the city and find the source of the evil.
This take on a psychological horror introduces several mechanics in order to make the gameplay challenging, Cry of Fear can be played in single-player and multiplayer with three other players, which doesn’t change the events of the campaign. Players have limited inventory space, only six slots to manage their healing items and weapons. But, characters are allowed to dual-wield items, meaning that player is capable of finding the combination of action items for specific game sections or specific team role players might take in multiplayer. Similarly to Silent Hill series, in order to progress players will have to solve puzzles while city swaps between “safe” and “nightmare” modes.
20. Legend of Grimrock 2
Like the first part of Legends of Grimrock 2, this is an action RPG that focuses on the dungeon crawl. The game draws inspiration from games like the Dungeon Master, adding a lot of modern parts and mechanics. For example, the game has non-linear gameplay and multilayered levels.
The player gains control of the party from one to four characters and together with them explore 3D grid-based levels from the first perspective. Heroes are prisoners who, after a shipwreck, ended up on the secluded Isle of Nex. The island is full of ancient ruins and riddles, underneath it lies a network of caves and dungeons, which the heroes have to explore. The game tries to concentrate on the exploration and survival of the player offering puzzles from time to time. The game is only available for a solo completion. There are 42 types of enemies here and more than 20 hours of gameplay. And new adventures can be done by using the built-in dungeon editor.
21. Stronghold Crusader 2
Stronghold Crusader II is the fifth game in Stronghold series of medieval strategies. It is the direct sequel to the 2002 spin-off of the series, Stronghold: Crusader.
Stronghold Crusader II is set in the Middle East in the era of Crusades. The game's two campaign modes follow the two sides in the Crusades: the Crusaders and the Muslims. The game features historical figures like Saladin and Richard of England, as well as the characters from earlier games in the series, such as Rat and Wolf.
The game is similar to all Stronghold games. The player assumes the role of a medieval lord who controls his castle. The player has to build the walls and towers, hire the knights and archers, and establish a productive medieval economy to support the war effort. Most missions involve a siege of a castle, with the player as the attacker, the defender, or both.
Everything in Stronghold, from the food to the war, requires the player to establish a chain of production, such as a mill and a bakery to make bread. The player has to produce armor and weapons before hiring most types of units. There's also a reputation meter that tracks what the people think of their lord. The player can increase his or her reputation by offering the people more food, lowering taxes, or building pubs and churches.
Stronghold Crusader II has several multiplayer modes. It was the first game in the series to introduce a cooperative mode that allows two players to control the same castle.
22. We Were Here Too
We Were Here Too is an online only, first-person cooperative adventure, set in a fictional medieval castle. A game about teamwork through communication, discovery and immersion. As the sequel to We Were Here, it adds a whole new layer to the world of Castle Rock.
This game requires both players to have a working PC-compatible microphone.
As your final hour approaches, a large structure looms up in the distance - towering above the relentless storm. With nowhere else to go, you decide to enter this mysterious place, only to find yourself trapped inside… Will you be able to find a way out?
Cooperative – Your voice will have to lead the way. Placed in the shoes of two expeditioners, lost in a castle frozen in time, the only possession you have left is a walkie-talkie.
Immersive – The warmth of life has long left the halls of Castle Rock. Immerse yourself in a thrilling experience as you and your partner puzzle your way through this abandoned fortress. Lose yourself in brand new environments and an original soundtrack.
Mysterious – We were not alone.. Darkness took over these once magnificent halls. Can you discover the truth behind this fate?
We Were Here Too features:
Challenging communication-based teamwork – Play the game with friends or make new ones through a new and improved server browser system
Different roles – Both players experience an asymmetrical storyline
Brand new puzzles and environments - Randomized puzzle solutions ensure no playthrough will be the same!
Soundtrack by the original composer behind We Were Here
Plenty of secrets to be found and discoveries to be made
A dark, twisted mystery - Was your sacrifice really necessary?
Play the Prologue chapter for free!
23. Get Even
Black - an ice-cold mercenary and hired gun - awakes in a mysterious old asylum with no memory of his past.
Under the guidance of his anonymous captor, ‘Red’, Black embarks on a form of treatment, facilitated by a unique technology - a headset that allows the user to relive their memories and experience them again in the present.
And so Black tries to remember.
With the help of the ‘Pandora’ headset, he travels into the depths of his own mind to explore the truth behind the only thing he can remember: the rescue attempt of a teenage girl with a bomb strapped to her chest.
24. Viscera Cleanup Detail: Santa's Rampage
This science-fiction game begins where most of the science fiction games end. Earthlings survived the invasion of hostile aliens - and were able to repel him. The battles were not even on the planet Earth itself, but at the space station. And at this station there were many traces of carnage. From blood to parts of aliens, from holes in the walls from bullets and shells to broken glass. And now all this must be cleaned, collected, and the garbage must be thrown away. A game about space janitors, and an extraordinary task for them.
In the course of the game, it is necessary to solve the tasks related to cleaning up of the huge space station, which survived the battle between the inhabitants of the Earth and the alien invaders, from the dirt and debris. It is necessary to remove the most diverse and exotic garbage: remains of bodies of aliens and earthlings, shot casings and broken glass, medicines for the wounded, weapons and who knows what else. It is necessary to wash the floors and walls of blood and soot, to seal holes from bullets in walls, ceilings and floors.
As tools, players have a mop to wash out stains, a special device for detecting biological remains, and a PDA. You can interact with garbage and simply with the help of hands.
At each level there are devices for cleaning and recycling garbage: an incineration plant, a source of clean water, a container in which smaller debris is placed, such as cans, liners and body parts, a welding device for repairing holes in walls, and a vending machine where the player can get lights, medicines, a "wet floor" sign, other signs and lamps. Sometimes these devices work incorrectly and produce even more pollution.
The player can figure out how to use improvised tools to speed up and simplify cleaning. On the other hand, the player should think about how his actions will affect the situation and will not lead to even more pollution and the need to clean the same place several times.
After passing each level, the player enters the so-called "The Office". This is the place where the work done at this level is summed up. The player sees what he missed to draw conclusions for the future. In this place you can also get things as a reward for the work done.
The cleaning takes up any amount of time, but there are penalties for poorly executed work. If less than 75% of the territory is taken away, the player can be fired and he will lose all the accumulated achievements.
There are several additions to the game. The gameplay in these additions is the same as in the main game, but setting is different.
Viscera Cleanup Detail: Shadow Warrior is set in the first chapter of the Flying Wild Hog's Shadow Warrior, cleaning up the mess.
Viscera Cleanup Detail: Santa's Rampage - the action takes place on the North Pole, and you have to clean up behind the crazy Santa Claus, in his workshop.
A Halloween DLC pack entitled Viscera Cleanup Detail: House of Horror, featuring a crime scene of a house, where an unsolved mass murder has happened, while the player gets to uncover it during the gameplay.
25. Sang-Froid - Tales of Werewolves
Sang-Froid: Tales of Werewolves is a tower defense game. It is based on the Native American and Canadian folktales and prominently features mythological creatures like werewolves and wendigos.
The game is set in Canada in the XIX century. The protagonists are two brothers O'Carroll who set their differences aside to save their sister. Every night, a pack of werewolves and other monsters attack her house. If they fail, the Devil himself will abduct the poor woman. The brothers have to hold on for three weeks in the midst of December.
The player assumes the role of one of the brothers and controls them from the top down view. The goal is to defend the house and other buildings. The game is divided into days and nights. By day, the player can prepare his or her defenses by setting traps. The protagonists have a limited number of action points and money to spend on the traps. The more buildings there are, the more action points the player has, but also the more difficult they are to protect.
By night, the werewolf invasion puts the player's preparations to the test. Enemies come in waves by random numbers. However, the player has all important information about the strength of the opponents. The protagonist can fight the monsters directly using his axe and a musket. The latter is ranged but has limited ammo and a long loading time. The player can also intimidate the monsters so that they will not attack his or her character.
This is an early ALPHA release of MISCREATED. The current feature set is limited, but will be increased as development continues. You will experience issues during gameplay - incomplete features, bugs, game crashes, performance issues, and even complete character wipes.
Nobody knows what started the Final War — it was over too fast, fought with the last of the belligerent nations’ nuclear stockpiles, and the ones who pulled the triggers didn’t survive. It was the Final War because after that there was really nobody left who wanted to fight; we were all too busy surviving. Half a century of wars using nukes, bioweapons, nanoweapons, and even kinetic-kill weapons, gave us the Empty World: population 100 million and falling fast.
Who’s to blame? Depends on who you are, but you could just as easily blame the weapons industry; by the end, virtually every arms dealer in the world was owned by Amalgamated Corporation; while everyone was fighting they’d been buying up what Karl Marx used to call “the means of production,” and in the end missiles on both sides proudly wore the AC label.
Hell, in the end AC made just about everything, AC Sportsdrinks, AC Icecream, AC Battlegear, even AC Happytabs. I miss those. AC even gave us our wonderful mutant problem; the “vaccine” they developed when radiation sickness became as common as seasonal pneumonia from all those dirty battlefields — all the weapons-grade isotopes getting into the water table, or the fish, or the air — reacted with some of the leftover bioweapons and made lots of people go as squirrely as tab-pumped cannibals. You can ignore a neighbor developing neo-elephantitis or novuleprosy, but when he tries to eat you, you’ve got to take an interest.
So that’s it, we’re done, civilization is taking a breather. In 2089, anyone left alive and unmutated is just focused on staying that way. There are stories of enclaves here and there, where they’re lucky enough to have plenty of food stockpiled and mutants are thin on the ground or there’s lots of ammunition to throw at them. My advice is find one. Or make one. The Earth abides, all this too shall pass away, and if Darwin blesses you then you or your kids will inherit what’s left. For now, it’s one day at a time.Current Features in the Early Access Release
Only a portion of the current map is available to play on. We will expand it as fast as we can.
Completely freeform basebuilding system - the Miscreated basebuilding system is different from all of the other existing survival games available and it gives you total control to make as complex and pretty of a base as you want. This is not the typical, snap-together Lego style system other games have.
Over 100 different parts are currently available for your base, with more coming soon.
Several different categories (with many subcategories and types) of parts available - wood, sand, tires, powered. Metal to be added in a future patch.
Anyone can interact with your base - repair parts, turn lights on/off, open/close unlocked doors, turn generators on/off. Non-clan members cannot alter the structure of your base - add/remove parts, attach/detach parts to power.
Find crafting guides to learn more advanced basebuilding recipes. You can also find someone that knows a part's recipe you don't and politely ask them to make the part for you.
Join a clan to have fellow clan members help you build your base.
Basebuilding restrictions - bases cannot be placed in towns or some other key areas to prevent griefing in those areas. Other players also cannot build bases very close to your base.
Pack up and move undamaged parts - if damaged, you can repair them first, or you can dismantle damaged parts to get one of the crafting materials back.
Damaged states for parts - at each 25% damage the color of a damaged part will darken more.
Clans are persistent (remembered between server restarts and logging in/out) and per server.
Clans can be created, disbanded, and you can invite other players to your clan by targeting them and using the mouse wheel option.
Invited players can decline an invite or accept it.
Clan owner can promote other clan members to be a clan captain, so they can invite new, or remove existing, clan members.
For this release, all clan members can alter the structure of any clan owned bases. In a future release there will be more specific permission controls added.
In-game VoIP with distance attenuation.
Five vehicles are currently fully functional in the game. Scavenge for parts to get them running!
A basic crafting system is implemented allowing you to make more powerful melee weapons and items such as advanced bandages. The crafting system is being expanded as the game progresses.
Bullet trajectory will change based on gravity, air resistance, and wind.
Encounters can be spawned dynamically and located anywhere on the map.
Weapons and items will usually be found in logical places, but can also be found anywhere in the world. Be sure to check everywhere for items – lockers, stoves, cupboards, and many more. Some appliances can be opened to look inside.
Your character’s stats and items will be saved when you exit the game. When you log back in, you will have your health, items and location all restored.
Store items on your character and collect weapons, ammo and other useful items. You can also find additional items to increase the amount of storage space your character has – like backpacks, shirts, and pants.
Keep your hunger and water levels up in order for your character to function at maximum efficiency. Low levels of food and hunger have a negative impact on your character’s performance.
When you die all of the items you were carrying stay with your character’s corpse. Other player’s can take them, or you can retrieve them yourself if they are still there when you get back to the corpse.
Kill anyone at anytime and steal their loot. There are no safe zones. However, it will be very beneficial in the long run to make a few friends.
Rain, fog, wind, and other weather patterns are all dynamically generated and will create unique game play opportunities. The intensity of weather patterns will also be supported – from light fog to dense fog, for example.
Full Day/Night Cycles
Charge in during the day or wait until night time for a sneaky approach. The game features a real 24 hour clock based on the location of the server you are playing on.
First and Third Person Camera Views
Switch views based on personal preference
27. I Am Setsuna
The I am Setsuna Collector’s Edition includes the full game and the beautiful 27 melody original soundtrack ‘Winter’s End’ by composer Tomoki Miyoshi.
This is the story of Setsuna; a young woman of incredible inner strength and the sacrifice she must make to save the people of her land.
The Island had a custom.
To maintain peace, once a decade, a sacrifice was offered to a fiend on the island.
However, one year, the fiend grew violent before the next sacrifice was due.
Those living on the island were afraid and tried to calm the fiend by offering a sacrifice; Setsuna, chosen because of her powers of enchantment.
Setsuna must leave with her safeguards for the farthest land, where the ceremony of sacrifice will be held.
- A great homage to JRPG masterpieces of yesteryear, using the latest technology to develop a truly memorable story and player experience and bring the authentic JRPG style to current hardware.
- A new battle system inspired by the timeless JRPG classic, Chrono Trigger.
- An emotionally impactful and memorable story which immerses players in the narrative of Setsuna, whose story portrays heartrending sorrow.
- Beautiful character designs and varied in-game locales evoke nostalgia for classic RPGs.
To access your pre-purchase rewards please navigate to the following directory:
If you’ve purchased the I am Setsuna Sountrack (whether as part of the Collector’s Edition or separately) the album will be located here:
You may end up being your own worst enemy if you’re careless!
Every decision you make is critical as the world does not wait for you.
- Struggle against your own bodily urges, such as thirst, hunger, exhaustion, and more!
- Beware of injuries, including bone fractures and blood loss!
- Scavenge or perform research to obtain medical supplies!
- Manage your oxygen and thermal levels while exploring!
- Fight the horrors of Mars with melee and ranged weapons!
- Customize your ranged weapons using modular parts!
- Struggle against the persistence of time! Race against the spread of the infection!
- Enemies will evolve over time from cocoons to monstrosities!
- Defend your generator against invasions!
- Collect and scavenge junk and creature parts to break down into components!
- Produce armor, guns, grenades and upgrades using 3D printers!
- Craft performance enhancers, survival gear, and more with the Bio Combiner!
- Harvest plants and ores using the biosphere and mine. Refine them to create materials!
- Research items to create more powerful versions! Create your own lightsaber or power armor!
- Explore randomly generated sub-levels and hand-crafted locations!
- Experience non-linear storytelling through logs and story sequences!
- Wander freely through Mars colony! Explore districts as you wish!
- Restore the colony’s habitat by repairing temperature and oxygen generators!
- Find clues to the infection! Escape the nightmare!
There is free demo version of Subterrain! If you would like to see how the game plays, please try it!
By 2050, humanity has finally colonized Mars thanks to the efforts of one man, Jeff Murray. To avoid Mars’ high radiation levels and inhospitable temperature changes, he built a city underground. This city was named Mars MPO. Free of the constraints that often plagued businesses and researchers on Earth, scientists and entrepreneurs flocked to MPO.
Recently, Dr. Albert West has migrated to MPO at the personal invitation of Mr. Murray. West has been working on a cure for Alzheimer's disease in a race to save his wife, Jennifer, from dementia. His efforts are cut short; a lab accident leads to an accusation of murder and a prompt prison sentence.
We join Dr. West a little over a year into his prison sentence. It’s been a week since the guards mysteriously vanished. Dr. West is about to find out why.
Shadwen is a 3rd person stealth-action game where the only rule is to remain unseen. Stay hidden - or the ruthless guards will kill you on sight!
Shadwen, an assassin on a quest to kill the king, has a chance encounter with an orphaned girl, Lily. She follows Shadwen on her dangerous journey, but when the ruthless guards get too close, Shadwen must take action right in front of Lily's eyes.
Will Shadwen risk the girl's budding trust by resorting to violence, or try and find another way while keeping her real purpose concealed?
To kill or not to kill - that is the question.FEATURES
- MOVE FREELY - Sneak and explore around the dark and gritty medieval province and use the environment to your advantage - use your rope to grapple onto rooftops, silently drop from ceilings, or veil yourself in the shadows.
- STAY HIDDEN - Pick your assassinations carefully. Avoid being seen, heard or getting caught indirectly. Suspicious sights and noises will alert the guards - use it to your benefit.
- TIME IS AN ACCOMPLICE - Time stands still when you are not moving Shadwen, allowing you to stop at any point mid-motion. Rewind time to manipulate your past and present actions!
- USE PHYSICS - Use physics and a freely attachable rope to drag and topple objects. Make deaths look accidental; let gravity do the grave work.
- CREATE TRAPS AND HAZARDS - set up traps and hazards to lure guards towards their untimely demise; discover new ways to eliminate or distract your foes by crafting items into deadly surprises, including poison traps, spike devices, decoy toys and more.
- TWO CHARACTERS - Embrace the darkness with Shadwen and her abilities to protect Lily and create a safe passage for her.
30. The Town of Light
12 March 1938. Renée, 16 years old, is ripped out of her world, locked up and deprived of everything.
Her only fault was that she didn't know what her place in the world was.
"A danger to herself and others and a cause of public scandal" wrote the police headquarters.
The only horror you will find in this game is the truth: a blow to the solar plexus, much more intense than any supernatural presence
The Town of Light is a psychological adventure told in the first person. The story is set in Italy in the first half of the 20th Century in a place which really existed and has been meticulously reconstructed. Exploring and interacting with the environment you will relive the history of the main character through her confused viewpoint and on the basis of your choices, the story will develop in different ways.
Because of its contents, the game is intended only for adult users.Characteristics:
- Realistic 3d graphics
- Based on real facts and events.
- Strong narrative component
- No zombies or supernatural presences.
- Original sound track.
- Oculus Dev Kit 2
31. Through the Woods
Antagonist is a small independent game studio based in Oslo, Norway, founded in 2014. The team is focused on creating narrative-driven titles with epic stories and great gameplay.
32. Millennium - A New Hope
Marine is young - too young to endeavor great things.
But Marine is a fighter and she refuses to accept fate.
Because her fate is to be a peasant and probably die young - a disease, or a predator, whatever, you always die of something in the murky lands of Myst.
So when her father is critically injured, Marine decides to fight back and take over the crusade he can no longer pursue.
Which crusade? To challenge the feared Lords of Mystrock, the rich megalopolis of Myst, and defeat them in a traditional showdown that decides the rulers of the world.
Everybody keeps telling Marine it's impossible and she'll end up swatted like a fly.
But what do YOU think?
Millennium is the first episode of Aldorlea's flagship series (the makers behind The Book of Legends, Moonchild, Dreamscape, 3 Stars of Destiny, Asguaard, Undefeated etc.).
Featuring an immersive story, this game is a fantastic introduction to a series greenlighted by the Steam community that spans over 5 episodes and features more than 20 characters in total. Key Features
- 50+ achievements to unlock - can you get them all?
- 4 levels of difficulty - choose your difficulty and enjoy replaying the game at its most challenging
- Choose visible or invisible monsters - cater to the encounter style you prefer
- Optional guiding arrows - enjoy the game without the worry of having to look up a walkthrough or guide
- Dozens of secret rooms - for those who like to explore and discover every secret
- 40 quests - easy request from a villager or very tricky riddle to solve, help people as you progress in your adventure
- Battle superb monsters including 8 Animal Kings - they are the most dangerous and feared creatures out there, so beware
- Get help from Jeanne - your magically-gifted fairy friend that you can summon when you really need that little something extra
- Gorgeous retro graphics and musics - Millennium features high production values in its genre, all for your enjoyment
- RPG Fan's Indie RPG of the Year 2009
http://store.steampowered.com/app/332390 Aldorlea Useful Links
- Official Website (contains 100+ games including all 15+ Aldorlea Games released to date)
- Aldorlea Community (join it to receive help and info about the games)
- Aldorlea Facebook Page (become a member to get up-to-date news about us)
- Millennium Help Forum (tons of info to be found there for the aspiring adventurer)
33. Woolfe - The Red Hood Diaries
Woolfe – The Red Hood Diaries is a cinematic fable featuring a vengeful Red Riding Hood. All grown up, cried out and armed with an axe, our noble heroine embarks on an odyssey to avenge the death of her parents. Buckle up for a surprising take on the traditional Red Riding Hood tale, mixed with some good old-fashioned action platforming, fun combo-based hack ‘n slash combat and rewarding environment puzzles that explore the attractive fantasy universe.“THIS IS NOT A FAIRYTALE, THERE’S NOTHING FAIR ABOUT IT”
- A twisted fairytale – This take on the Red Riding Hood legacy is not an ordinary bedtime story. Four years ago, Red Riding Hood’s father Joseph, lead engineer for Woolfe Industries, died in a work accident. At least, that’s what his family was told. All grown up, our heroine is ready to unveil the truth and present the bill for her tragic loss.
- A rich, visual experience – Woolfe's atmospheric artwork immerses the player in a rich fantasy universe centred on a city paralyzed with fear, occupied by tin soldiers. Sneak through the slums, descend into the sewers, run through the harbour and escape the city into the evil forest, where all manner of creatures are out to get you.
- 2.5D action-platforming – The tale’s 2.5D levels combine the simplicity of side-scrolling gameplay with three-dimensional puzzle-solving.
- Fast axe-wielding combat – Armed with her trusty axe, Red will need to skilfully execute combos to strike at her foes' weaknesses.
- Deranged fairytale enemies – On her journey, Red faces some bloody encounters with “familiar fairytale faces”, such as The Pied Piper, tin soldiers, big bad wolves, scary fairies and (of course) her arch-nemesis, B.B. Woolfe.
Red leaves her Granny and her safe place, the forest, and heads back to the city, which she finds paralyzed with fear and scarred by a plague of kidnappings. B.B. Woolfe, CEO of Woolfe Industries, rules with an iron fist and maintains a constant state of fear through his army of henchmen. Our fearless young protagonist sets out on a violent vendetta against the megalomaniac, whom she holds responsible for her father’s death. Level by level, she learns more about her father and what happened on that dreadful night – and, ultimately, about Woolfe’s hidden secrets, which are even darker than Red could ever have imagined.
34. Montague's Mount
Montague's Mount is disturbing psychological thriller set in the bleakness of an abandoned Irish island, featuring exploration and challenging puzzle solving. This game is part one of a two part story, some questions are left unanswered and open to interpretation. To thank our fans for our successful Greenlight campaign, we have added new voiceovers, clues and storylines, and also made the Oculus Rift demo available.
The mixture of cold Atlantic water and coarse sand in your mouth brings you back from unconsciousness. Surrounded by the wreckage of a boat’s hull, you can only draw one conclusion: your vessel has been torn apart by the submerged rocks. The secrets of the island must be uncovered if you are ever going to find a way to escape. Where is everyone; is the island really uninhabited; and what is lurking within the isolated caves?
- New hints, storylines and voiceovers.
- Desolate yet beautiful environments to explore.
- Challenging puzzles to solve.
- Secrets and collectibles hidden across the island.
- Voice narration by Derek Riddell (Ugly Betty, Frankie, No Angels and more).
- Oculus Rift demo. (Windows only)
- First game to promote the Irish language (Gaeilge).
- Full language support for English, French, Spanish, Brazilian Portuguese, Polish and Russian.
35. Dead Realm
Ghosts prey on the living inside the haunted grounds of a long dead electricity tycoon. Dead Realm is a creepy multiplayer action game with immersive and horrifyingly beautiful environments. You’ll either play as Human and work with your friends to run, hide, and survive or you can play as a Ghost and reap the living.
Dead Realm is a first person action horror game where players are split into two sides, the living and the undead. Originally an Early Access game, Dead Realm was developed with community feedback to make a fun, fast paced action game which emphasizes stealth and survival over strength. Often times, staying hidden is your best chance to survive and win.
The world of Dead Realm exists on another plane where ghosts of all shapes and sizes seek to reap those who dare to enter their domain. Players can select from multiple modes and pay across 9 varying maps, making sure players can never be scared the same way twice.
- 5 Terrifying Game Modes; each with a different theme and set of rules. Some favor stealth, others favor teamwork, all will make you afraid of things that go bump in the night.
- Ever wanted to fight back against the undead? You can now with our mode, “The Hunted,” which combines the atmospheric experience of Dead Realm with FPS mechanics.
- 9 immersive, horrifying maps, ranging from sprawling outdoor mazes to tight quartered buildings. Each map brings new depth and adds new variations to our different mode.
- A selection of frightening Ghosts (and alternate skins for each) so players can pick a ghoul to best suit their mood and playstyle.
- 10 Special Characters, based on some of the biggest Gaming Video and Streaming personalities in the world, each one made in collaboration with the influencer.
- 10 Humans to choose from, each with unique unlockables, emotes, and style.
- Multiple Enhanced Abilities for ghosts and humans designed to fit strategic, patient, or aggressive playstyles.
36. Leaving Lyndow
Leaving Lyndow is a short, first-person exploration adventure game, set in the Eastshade universe.
It's Clara's last day on the island where she grew up. With high honors, she's graduated and fulfilled her childhood dream of joining the Guild of Maritime Exploration. She needs to complete preparations, visit her favorite places, and say her goodbyes - before leaving on a journey she may not return from. *Dangerous journey not included*Features
- Leaving Lyndow is a peaceful experience, with a detailed environment to explore at your own pace.
- Examine objects to learn about the life and world of a young scientist preparing to leave home.
- Partake in mini-games that further reveal the story.
- Speak with friends and family as they prepare for the departure of a loved one.
- Short and sweet: An experience that can be completed in one sitting.
Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.
Features include a deep skill based combat system, complex and smart AI, fully interactive environments, an advanced damage model with accurate collisions and locational protection, roguelike elements and an arena mode to hone your combat skills.
"Those who would enter the underworld shall not only forfeit their lives...
...but bring oblivion to all mankind."
WARNING: THIS GAME IS ACTUALLY DIFFERENT!This game features a very deep, truly physics based combat system. This is not just some animation feature, it is a fundamental difference that is central to gameplay. Real momentum, forces and collisions are always at play here, every nuance of your inputs is crucial to the outcome. This will likely be unlike anything you've played before and may take some practice, but can be hugely rewarding and the skill cap is virtually infinite. It is not particularly fast paced or difficult but it does require you to pay attention, it is very tactical and just casually pressing buttons won't get you very far!
Our goal is to create a deep and immersive RPG world based on a more advanced simulation supporting an unprecedented level of dynamic and emergent gameplay. All of the technology we use including the game engine is our own, developed from the ground up to realise this vision.
Exanima is born as a prelude to Sui Generis (SG), our ambitious open world RPG that has been in development for over two years following a successful Kickstarter campaign. Exanima is a smaller yet complete game in its own right, a dungeon crawler that takes place in SG's Underworld some twenty years prior to its events. Both games are being developed in concert, many of SG's more ambitious features will make an appearance in Exanima as development continues.
Exanima provides a reasonably complete and meaningful game experience, but many more features are on their way! We have met our most challenging and significant development goals, now we are ready to bring new features to light and make an even more fun and compelling adventure. Here are some of the planned features, with many already being close to completion:
- Per session and global character skill progression
- Large non-linear main game following early content
- Build and permanently save characters by completing early content
- New encounters, items and environments
- Ranged combat and new close quarter manoeuvres
- Numerous moddable thaumaturgic powers
- More complete arena game modes featuring outdoor arenas
- Complex NPC interactions and dialogue
- Cooperative and competitive LAN multiplayer
Monstrum takes the traditional survival horror formula and remixes it completely with procedurally generated levels, permadeath, and AI driven predators, ensuring that nowhere on its derelict cargo ship is ever truly safe.
Offering up a challenge to even the hardiest of gamers, Monstrum will force you to use your wits and whatever tools you can find to outrun or outsmart your pursuer. Attempt to escape from an environment that is out to kill you while evading the lurking terror that could be around any corner. Can you survive Monstrum?
Three Unique Monsters
Face one of three monster types each play-through, each one with different behaviours and tactics. Can you work your way out of an ambush or escape a direct attack? And will the same actions work every time?
Prepare for a different gameplay environment each time you play as the ship's interior shifts shape with every run, changing the location of items along the way.
Discover different methods of escape and delve into the bowels of the ship to recover items you need to repair them.
Opportunities and Hazards
Use whatever you can find to try and outwit the monster. Hide in lockers or under furniture. Use distractions to attract the monster to you, or, perhaps more wisely, to where you've just been, but be careful not to run too fast lest you fall into one of the ships numerous traps along the way.
Death is death. Get killed in Monstrum and you'll be starting again. In a different ship, probably against a different monster. Good luck. Start running.
Categories in common with Monstrum: Indie
39. Yomawari: Night Alone
A young girl is walking her dog Poro around town at dusk when a tragic accident forces her to return home with only Poro's leash in hand. The girl's sister commands her to stay home while she goes out into the night to search for the dog. Time passes. Growing impatient, the girl decides to search for her missing sister and dog herself.
But when she steps foot outside, she realizes that this is not the same town. The darkness has made the town unfamiliar, and she appears to be utterly alone...save for the spirits that stalk her. The girl must hide from, outsmart, or outrun the hunting spirits while she searches for clues to find her loved ones.
40. Unforeseen Incidents
Can Harper find the courage to expose the truth and prevent an epidemic, even if it means succumbing to contagion himself? Join Harper and experience a challenging investigation, smart dialog and a rich cast of characters in this thrilling new adventure game from Backwoods Entertainment and Application Systems Heidelberg.Features
- Uncover and solve the dark mysteries behind the ongoing catastrophe and try and save the human race!
- Explore plenty of intriguing locations with challenging puzzles
- Listen to an elaborately arranged soundtrack and full English or German voice acting
- Enjoy a classical style mystery adventure game
- Behold beautiful, lovingly hand-painted 2D graphics with over 60 backgrounds
- Meet lots of interesting characters
41. Generation Zero (2010)
Generation Zero is a challenging Point&Click adventure game telling the story of a youth gang in the postwar area of Germany. Setting is the almost completely destroyed city of Berlin. It's a story about courage, friendship and hope. It tells the story of a generation that recreated Germany and is therefore responsible for the German state as we know it today.
Categories in common with Generation Zero (2010): Adventure
Based in France and California, Honor Code’s collective resume includes such games and series as Assassin’s Creed, Dance Central, Metal Gear Solid, Remember Me, Republique, The Silent Age, and Silent Hill.
Each house holds many terrible secrets. They are not easy to solve, and the answers sometimes only lead to more questions. But what can you do when your life depends on these answers?
The game GRIDBERD is an action horror game in the first person, in which you have to solve the terrible mystery of the ancestral Johnson Mansion. Who are you? How did you get here? What really happened? And who is this mysterious ghost that longs to kill you, and is already hard at work sharpening his axе?
Take a walk through the old ancestral mansion, take a look at the most secluded and most mysterious corners of it, and discover the secrets that it holds. Uncover crumbs of information from the past, and the history of this place. Open secret passages, solve puzzles, and skillfully bypass the traps that have been prepared for you in the old castle. Run away and hide from its ruthless creatures, which cannot wait to get at you. And remember – behind every corner horror and terror await you, and that which you will find, could change your life forever. So just running away will not work! The story is just beginning, so see it through to the end!
- Stunning graphics, created on one of the most advanced graphics engines – the CryEngine 3
- Riddles and puzzles, as well as hidden paths that can reward you in the most diverse ways
- A fascinating story with unexpected plot twists
- The ability to achieve the goal in several ways
- High-quality and well-thought-out sound accompaniment
- Detailed and atmospheric environments
Conctact Us: firstname.lastname@example.org
44. Ben and Ed
Ben and Ed is a 3D platformer, which takes place in an uncommon dystopian world. The player controls Ed the Zombie, who is forced to participate in a grotesque game show called "Rundead".Will he beat all obstacles Hans Showmaster confronts him with, to save his best friend Ben?
- Lose your limbs, but that is ok, you're a zombie!
- Survive deadly traps, well... you're dead anyway!
- Liberate your best friend Ben, he really needs your help!
- Defeat monstrous machines!
- Throw your head to reach hidden locations and recover your body!
- Jump, creep, dodge, crawl... come on! Just reach the goal, no matter in what condition!
- 23 deadly, colourful obstacle courses filled with blades, hammers, lasers, acid, dog food and chicken.
- Unlockable challenges.
- Chicken, chicken, chicken, CHICKEN and Chicken!
Ed – the Participant
A few months ago, Ed won the „Candy Fun Marathon“ silver medal. Unfortunately he died a few minutes later from a heart attack.
For more than 4 days nobody found his body, rotting in a nearby field. As fate willed and for reasons unknown, Ed became the first undead. For days he aimlessly wandered around, finally being found by a young boy named Ben.
Ben – the Prize
He is just a normal boy. Well, he never had any good friends, but is fine with this. Ben always liked to roam the ruins and bleak fields around his neighborhood, where he one day discovered something unbelievable. Ed, an undead, walking around the dreary landscape. Ben chummed up with Ed and started to feed his new friend meat and dead animals he found. This went well, until Hans Showmaster heard of Ed.
Hans Showmaster – the Host
He is famous, rich, ruthless and the creator of countless successful Shows that brought joy and distraction to the poor population of a wasted, hopeless world. When he is informed about an undead, he creates a new format and abducts Ben to "persuade" Ed into his twisted new game show.
INFRA is what we like to call a gun-free puzzle adventure. Instead of large explosions and powerful guns, you will rely on your cunning to survive puzzles in an incredibly detailed world. As you travel through the infrastructure of a city you will find that your actions and thorough observations ultimately determine if others will survive. A society obsessed with upgradation has brought a disaster upon itself and it is your job to help restore it.
Immersive first-person parkour in a surreal, physics-driven voxel world.
Lemma enables creative building through movement. Spawn structures just by moving through space. Extend platforms, smash through walls, and build new ones, all through parkour moves.
- Non-linear story - four possible endings
- Oculus Rift support (currently limited to SDK v0.6.0.1-beta)
- Time trial mode
- Built-in level editor with Steam Workshop support
- Xbox 360 Controller support
ShadowSide is a First Person Exploration game. The game is about adventures of a policeman Alex in simultaneously atmospheric and creepy levels.
It might appear that every working day in the police for the main character, Alex, was no different from one another. There was nothing special.
However, in one of these days, something happens to Alex, that can hardly be imagined by even the most seasoned law enforcement officers.
That day will change his life completely. Explore the surroundings and overcome challenges.
Atmospheric game locations
Interactive environment. The main hero can inspect practically every object
The game was developed in CryEngine V
48. The Cursed Forest
The Cursed Forest is a horror-adventure game in which you will collide with dangerous mystical creature that is living in the autumn forest. You need to make a ritual for release the innocent soul that prisoned in the monstrous appearance.
Over a year ago The Cursed Forest, a horror-adventure game, was released and became widely popular. Now the original game’s creator KPy3O is working with team Noostyche to take you back into the forest again. Using the updated version of CRYENGINE, The Cursed Forest will be returning with enhanced graphics, a new storyline and many more improved features.
The old version is still available to download for free here:
When your character received the message that his mother was in the hospital he rushed to her aid, taking a shortcut by driving down an old, forgotten road through an ominous autumnal forest. When something appeared in front of his car and caused him to crash he was lost amongst the trees. The dark forest is hiding many secrets and creatures that wish to harm whatever crosses their path. Now it is up to him to uncover the mysteries of the past and save an innocent soul. But will he be able to survive long enough to do it?Game Features
- Choosing your own path and explore the dark beauty of the mystical forest.
- Survive sudden and dangerous situations, navigating though deadly traps set by an evil spirit.
- Uncover a highly immersive story with an ominous and creepy atmosphere. Find in-game notes and discover the hidden tales of those who lived in the Cursed Forest, the history of the location and what happened to the lost expeditions who were unlucky enough to venture into the forest.
Can you stop the darkness that is rising?
49. Doorways: The Underworld
Doorways: The Underworld is a first person horror adventure, featuring a complex story and deep atmosphere. It will challenge you with its fast-paced gameplay and breathtaking visuals and sounds, so prepare to immerse yourself in a terrifying psychological experience.
The Underworld is the third chapter of Doorways. It is not necessary to have the first chapters in order to play this game. But we recommend to do so for a better understand of the story.
You're playing as Thomas Foster, a special agent who must track a missing psychopath. Who is she? What is this place and how did you get here?
These are just some of the questions that you must answer during your journey...Key Features
- Horrifying exploration adventure with an immersive atmosphere
- Ingenious puzzles as well as challenges that put your reflexes at test
- Inspired voice acting by Sam A. Mowry (the voice of Alexander in Amnesia: The Dark Descent)
- Replayability through many secret places
- Full Controller support
- Native Oculus Rift support
Doorways is an episodic game, it's divided in three parts and they can be played separately:
Doorways: Prelude (Chapter 1 & 2):
Doorways: The Underworld (Chapter 3):
Doorways: Holy Mountains of Flesh (Chapter 4):
Achievements do not work on Linux
50. No70: Eye of Basir
This weird house which we lived with our grandmother for long years was located in a narrow street and it has all of our memories. Some nights, there was just pure silence in the house. Happenings that we couldn't explain would occur in those nights, objects would change places frequently, and sometimes we would feel something passing by the door. One day, when I was passing by my grandmother's room, I noticed a small chest.
I reached for it but my grandmother got angry and hit my hand.
I had never seen my grandmother that angry before. And I never saw that chest again.
Do you want to help Aras? ''No70: Eye of Basir'' is a story based first person perspective horror and adventure game which focused on investigation. Players will help Aras and Erhan to solve the mystery about Basir and the No70 house.
Aras and Erhan spent their childhood with their grandmother in the house No70 in which they encountered paranormal activities they couldn't fathom. After the death of their grandmother, brothers split up and started to live their own lives. 20 years has passed since then, now Erhan is a successful archeologist and Aras is a creative director. In the morning, Erhan realizes that something doesn't feel right. While he is trying to figure it out, he vanishes into thin air. Aras can not recieves any new from Erhan a long time, then he decides to go after his brother. But he has no idea what is going to happen.Key Features
- Psyhcological Horror - Looking to the darkness and seeing it actually, are not the same.
- Difficult Puzzles - Lots of story based puzzles which will make you think and search around to not to miss any clue.
- A Unique Atmosphere - An old house, collapsed rooms, memories, humming noises, ancient enemies and brotherhood.
- Sound and Music - Atmospheric 3D sounds and impressive soundtrack.