100 Best Games Like CAPSULE of 2020 - CAPSULE Alternatives
Trying to find games like CAPSULE? Try these 100 great games that are similar to CAPSULE, but stand out in their own awesome ways. This is a comprehensive list of best games like CAPSULE that have been tried, tested and recommended.
List of Best CAPSULE Alternatives | Games Like CAPSULE
So, here are the highly recommended best and effective similar games like CAPSULE in 2020. If there is something missing from the CAPSULE , then it should definitely be in these other games we have found for you.
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The Binding of Isaac: Rebirth is a remake of The Binding of Isaac.
The plot is based on a biblical story. Little Isaac and his mother live happily in a small house on the hill. And suddenly the mother heard a voice, which told her that her son is defiled by sins and must be saved. The voice asks the woman to remove all evil from Isaac to save him. There are 12 endings in the game.
By controlling Isaac or other of the six characters to choose from, the player must go through several levels of the basement, consisting of many rooms that are procedurally generated in the game, and the places are inhabited by hostile creatures with who you have to fight. Inside the rooms, the gameplay is designed as a shooter. The character can shoot to defeat his enemies with tears that he cries while avoiding collisions with them. Also, if the character loses all his health, he does not continue the game from the saved point, he dies. After that, the game starts from the beginning.
The game will include all the content of the original game, as well as some innovations: a new Chapter, new characters and enemies, as well as new items and rooms....
If someone has to live in the totalitarian society, that person has to work not to become a victim of it. Carl, a state-appointed landlord, has to spy on the tenants and to receive orders from the government. But to follow them or to dismiss them is up to the player, controlling Carl. Players will have to eavesdrop, bug the apartments of tenants, search through their personal items and complete quests, given to them by the higher ups. The moral choice system will take note of every action players will make, and every decision will have consequences. Much like in a similar in spirit game “Papers, please,” a government worker has to report any suspicious activity or anyone involved in suspicious activity. Beholder has multiple endings, and each of them is a compilation of player-made choices over the course of the game. Each tenant has their own personality, distinct appearance, conditions, and issues. It’s up to the player, to empathize with the lives of the tenant, or to follow orders....
Broken Sword: Shadow of the Templars - The Director's Cut is a remastered version of the original point-and-click quest released 13 years afterward.
The original game sets in Paris and tells a story of a Nicole Collard — the protagonist alongside with George Stobbart — the American tourist. The whole narrative centers around Palais Royale where the murdering of the local President candidate — Pierre Carchon. Furthermore, she figures out the Templar order is mixed with the situation. The player is set to follow many arcs: starting from romancing the other characters and ending with the prevention of the global terroristic attacks.
Traditionally, the gameplay in the point-and-click varies a little or do not change at all. The player is given some two-dimensional background with clickable items on it and the characters on the screen. The player may interact either with the environment or with the people. The remastered version also brought touch controls for mobile devices and accelerometer Wii Remote pads.
Director's Cut features
The game's graphics were rendered in higher definition, some of the original's scenes were cut out, and the display of the blood spilling in some scenes was evaded entirely. The original game featured only George Stobbart as the protagonist; however, the whole new Collard's story was added. The game has also got easier — the "help" section was added....
Blast, maim and fire-bomb your way through 17 levels (plus 4 new levels and 24 new characters in the expansion pack). Exploit mass murder opportunities, mow down marching bands, spray protesters, charbroil whole towns. Enter multiplayer mode Go Postal with up to 15 other death row candidates.Includes the original POSTAL and the Special Delivery Expansion Pack A fast-paced, guns-blazing, mind-numbing isometric view killing spree Look at the world through the eyes of a psycho! ...
Custom Robo (カスタム ロボ, Kasutamu Robo) is a Sci-Fi action role playing game. It was released in 1999 for the Nintendo 64 only in Japan, and in 2006 for the iQue Player only in China. It is the first title of the Custom Robo series....
- Rock Paper Shotgun "It’s in a sense a playable essay about the feelings that abandoned game servers and projects can still prompt in us."
- Game Jam Curator
"There’s something inherently spooky about wandering about alone in a long forgotten virtual game world."
- Alpha Beta Gamer
more games at @adampi
more sounds at @ViktorKraus2
game a month #17...
This is you, and this – is You. Both of you have something in common – exceptionality in a monotonous moment of time, when meaningless decisions have to be made. Or meaningful, to such an extent, that there is nothing left once they are made. Who knows what awaits you around the corner – will you go to work in a continuous, 'almost-holiday' fever or wander in a labyrinth of crooked mirrors? Except for his name, it seems our character’s life is nothing more than unexceptional – there’s no room for miracles or cobwebs. The room is filled with office papers, some vaguely familiar family members, an ailing story of sensation, a couple of dropped lines and a sharp drop – a circle, inside and outside of which you and You wander. Open the letter, pick up the phone, speak up or step aside – and this story will gain new fractures and reflections.
- Unique atmosphere and visual art that fully convey the gloomy mood of the novel
- More than 10 alternative endings
- Special soundtrack for each finale
- Offbeat structure of the plot: the full story can be put together, only if a player lives through every possible situation
TimeSplitters: Future Perfect is a 2005 first-person shooter video game developed by Free Radical Design and published by Electronic Arts for the PlayStation 2, GameCube and Xbox video game consoles.
It is the third game in the TimeSplitters series, following TimeSplitters (2000) and TimeSplitters 2 (2002). The game features a single-player mode consisting of levels where the player assumes the role of Sergeant Cortez, a time-traveling marine from the 25th century, as he attempts to go to the past to save the future. The game also includes a range of multiplayer options including cooperative mode. Online play was included in both the PlayStation 2 and Xbox versions.
In June 2007, a sequel was announced to be in development, titled TimeSplitters 4, but has since been shelved due to difficulties selling the idea to potential publishers based on Future Perfect's sales performance....
Noct is a 2D top-down multiplayer survival horror game that blends arcade combat with RPG survival elements. You are a survivor of the apocalyptic purge that formed the desolate wasteland now known as Noct and view your experience in the world through a thermal image satellite system high above the Earth.
Scavenge and Survive: Players must scavenge weapons, rations, utility items, and other provisions from the wasteland to survive the harsh world and defend themselves from the evil in the dark.
Persistent Online World: The entire game world is persistent. Players may choose to connect to, or host their own world servers which they can adventure in. This allows players to interact with other survivors in Noct if they wish, or make their game experience strictly a solo affair.
Unspeakable Horrors: Battle the dozens of nightmares that stalk around in the night and leave their dead carcasses as a warning to others or flee into the wild and leave your fellow companions to satiate your pursuers.
Haunting Soundtrack: Slip on your headphones and dim the lights to let the haunting soundtrack from Nine Inch Nail's Robin Finck and composer Wordclock wash over you and ratchet up the tension.
Dealing with the issue of the contemporary refugee crisis while at the same time being deeply rooted in a classical cyberpunk atmosphere à la Blade Runner, NORTH features a dark synthpop soundtrack, a sprawling mega-city and weird monster-like inhabitants.
The gameplay is very straightforward and mostly consists of exploration and simple puzzles. The main difficulty is to understand what you have to do in order to get asylum. You've come from an foreign land in the south and find yourself lost and confused - a confusion you convey through letters to your sister back home. An important part of the gameplay, these letters help you understand your tasks while at the same time moving the narrative of the game forward.
NORTH is short (20-40 min) and comes with a full soundtrack (8 songs). ...
Character CG / UI Design : Defender
If you have any question or request regarding our product, please contact at firstname.lastname@example.org :) ...
Shin Megami Tensei is a post-apocalyptic role-playing video game developed and published by Atlus. Originally released for the Super Famicom in 1992 in Japan, it has been ported to multiple systems and eventually released in the West for iOS in 2014. It is the third game in the Megami Tensei series and the first in the central Shin Megami Tensei series. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons.
The story follows a nameless protagonist who lives in near-future Tokyo. When a portal to the realm of demons is opened, United States officials order a nuclear attack on Tokyo. Transported with two other supporting characters thirty years into the future, the protagonist finds the Earth ruined by a demon invasion, which is now the stage for an escalating conflict between the Order of Messiah and the Ring of Gaea, conflicting cults who wish to bring about kingdoms for their respective patron deities (YHVH and Lucifer). The story is influenced by moral decisions the protagonist makes, aligning him either with the Order, the Ring of Gaea, or setting him up as an independent agent.
From the start of the production, Atlus staff saw Shin Megami Tensei as a chance to create a game with the company's brand on it. The staff saw it as a remake of the previous Megami Tensei game; because of this, they knew what was going to happen in the story, and the development went smoothly. The story went through multiple revisions, and many settings were inspired by the staff's personal lives. The character and demon designs were done by Kazuma Kaneko, who used mythical figures and multiple clothing styles in his designs. Reception and sales for the game have been highly positive, and its success helped launch Atlus as a developer and publisher, along with popularizing the Megami Tensei series.
- Each square of the 3x3 game board contains another, smaller, 3x3 game board.
- Where you make your move in a square of any small board, you send the opponent in the respective square of the big board.
- 3 in a row in a small board wins the small board and the big square.
- 3 small boards in a row wins the game.
- Strategize your play, plan your next move, let the opponent win some small boards, while you win the game!
- On the Forget game subtype, each 4th move of the same player in a board will erase his oldest move.
- Classic and ultimate tic-tac-toe games.
- Each of the classic and ultimate types can also be played in Forget mode.
- Hot-seat, a multiplayer mode from the same PC.
- Multiplayer, through LAN or Steam.
- 3 levels of difficulty.
- Rankings: play with users closer to your skill level.
- When the game starts, the player with the X piece will move first, and can place his piece wherever he wants. To let the opponent (AI or friend) place the first piece, you can choose to play with O. Placing the first piece will not give the player such a big advantage as in the classic tic-tac-toe game, he still needs to create a strategy in order to defeat you.
- Next, your opponent will have to play the board respective to the square that you've just filled.
- Your next move will be in a board that your opponent sends you to, given by the square that he just made his move on.
- What happens if the opponent sends you to an already won or draw board? Then you can go wherever you like, but be sure not to send your opponent to a closed board, because he would have the same advantage.
- After playing a little, you will see that, even though you could win a small board easily, the fact that if the move you make would put your opponent at an advantage, you could chose to not win that board at the time, or perhaps forfeit it, if it will give you an advantage to complete other 3 boards in a row and win the match.
- A draw board will not count for either X, nor O.
- You can also play on the Forget mode, which erases your 4th oldest game piece, thus having another strategic element which you must focus on, and there won't be any boards that end-up in ties.
- When playing against the AI, you have 3 choices of difficulty:
- Easy: The AI tries to send you to boards where it's most difficult for you to make a move, even though he could win others.
- Medium: The AI will always try to win small boards.
- Hard: The AI will win small boards, if it doesn't give you an advantage on the next move; it tries to create a balance between winning and not giving you the upper hand. It also has a random element to it, so it provides more diversified plays overtime.
- Easy: The AI tries to send you to boards where it's most difficult for you to make a move, even though he could win others.
The X-Files Game is an interactive movie point-and-click adventure video game developed by HyperBole Studios and first published by Fox Interactive. The game was released for Microsoft Windows, Mac OS and PlayStation in 1998, and is based on the television series The X-Files. A second, but unrelated game, The X-Files: Resist or Serve, was released for PlayStation 2 in 2004....
DATA WINGs deliver critical data throughout the computer system, following Mother's orders without question. But when the system comes under attack, and Mother becomes irrational, something must be done!
• Intuitive two-touch controls with an arcade feel
• Sleek racing with a focus on thrusting off walls
• A +2 hour story with over 40 levels
• A competitive crown system. Own courses and the leaderboards!
• An amazing soundtrack from world-class producers. Featuring: luxury elite, 18 Carat Affair, ESPRIT 空想, t e l e p a t h テレパシー能力者, Eyeliner and NxxxxxS
"A ridiculously stylish 2D racer" - Touch Arcade
DATA WING is the solo passion-project of Dan Vogt; a 15-year veteran of the games industry. ...
To do this, you have to fly a dozen star systems, dozens of planets to visit with different climates, search the abandoned stations and lunar bases. Somewhere you will be trapped hostile-minded creatures, and somewhere in the environment itself is opposed to you.
You need to be constantly maintained at a level of oxygen reserves and life support systems, both on the ship and the main character.
In search of artifacts you will be find black boxes left by previous searchers, whose efforts have been unsuccessful.
And also do not forget about the search for dark energy and matter are brought together, you can create antimatter, with which you can make jumps between star systems.
And, of course, you can just take a leisurely stroll, flying around a pulsar or black hole, walking on new worlds.
At some locations you can hear the real sounds of celestial bodies (electromagnetic waves transferred to the audible range), such as a pulsar, black hole sun, the magnetosphere of Saturn and others. ...
The Tritan Initiative is a 3d space dog fighter game with planet based target/goals. Can you defeat the Tritan's forward base and escape before being destroyed?
Four Different Weapon types: Auto-Laser, Ship to Ship Rockets, Planetary Nukes, and Missiles.
Almost a dozen planet based targets and five different variants of enemy craft in two category's.
Clean off the five planets of the infesting vermin and start the war! ...
While solving these weird supernatural cases, DUANMU learns more about the wordly life instead.
Please enjoy the stories with a cup of coffee!
Sept. 15th, 2015
The urban legend "the Hearse in the Gas Station" is witnessed and captured in a video clip that has gone viral.
Who could have faked this video?
And on what purpose?
It's time for DUANMU Fei, the detective who just can’t stop drinking coffee to solve the mysterious case!
Oct. 10th, 2015
There has been a series of criminal cases in the city of Lianhai, in which the victims were all killed by falling from height.
Why is the murder so obsessed with the falling?
Who would this "high-falling manic" be?
What would DUANMU Fei choose if he knows the truth?
- A detective game with puzzle minigames.
- Stories told in a mystery novel style.
- Fully Chinese coice acting.
- Animated character sprites.
- Multiple endings.
Featuring a fully original soundtrack by the author, with illustration by graphic design maestro Johannes Poell. ...
Terminator 3: The Redemption is a video game based on the Terminator series, more specifically the film Terminator 3: Rise of the Machines. It was developed by Paradigm Entertainment and published by Atari, Inc. in 2004 for the PlayStation 2, Xbox, and GameCube....
Ad Hoc Mode 2-8 Players
Network Players 2-8
Rear Touch Pad
Dual Analog Sticks
Purchase or use of this item is subject to the PlayStation®Network Terms of Service and User Agreement and this item's use restrictions. This item has been sublicensed to you by Sony Computer Entertainment America. One-time license fee for downloads to up to 2 console systems and 2 portable systems that are associated with the purchasing account.
Creat Studios, Inc. © 2009, Creat Studios, Inc. All rights reserved.
Digger™ is a trademark of Windmill Software Inc. Game is developed under license from Windmill Software Inc. Windmill Software Inc. © 1983 Windmill Software Inc. All rights reserved.
All trademarks, trade names and logos are the property of their respective owners.
Purchase or use of this item is subject to the PlayStation®Network Terms of Service and User Agreement. This item has been sublicensed to you by Sony Computer Entertainment America. ...
The Early Access build of Steno Arcade includes one of the four games in the suite, Steno Hero! Imagine your favorite rhythm games, but instead of pressing buttons that vaguely emulate the original instruments, you're hitting steno chords or keyboard keys to precisely and accurately produce the lyrics to your favorite music! It's like singing karaoke with your fingers! Steno Hero currently includes seven songs, with more to be added over time:
“Sunday Smiled” by Hungry Lucy
“The Standing Ones” by Hungry Lucy
“I Think I Started a Trend” by Brad Sucks
“I’m Your Moon” by Jonathan Coulton
“Mandelbrot Set” by Jonathan Coulton
“That Spells DNA” by Jonathan Coulton
“I Feel Fantastic” by Jonathan Coulton
While Steno Arcade is designed to be played with a steno machine, it can also be looked at as a traditional typing game that can be played with any standard keyboard. You only need an NKRO (N-key rollover) keyboard if you intend to learn stenography and want to play the game using steno. For example, the slower, easier songs in Steno Hero are perfectly playable using a standard keyboard, but when you get to the faster, harder songs you may find yourself having trouble keeping up with a standard keyboard and will need to use steno if you want to complete the songs with a high level of accuracy and precision.
Steno Arcade is being developed on top of the Godot open source game engine, and the source will be released under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license upon completion.
Steno Arcade is brought to you by The Open Steno Project and For All To Play. ...
Your only hope for survival is to make use of the resources around you as you develop your skills and technology to conquer this new land, tame its harsh wilderness and build a new life for you and those who have found themselves marooned on CryoFall.
Together with dozens of other survivors you can create your own cities, establish active economy, industry and agriculture, or pillage what other survivors managed to put together.Features
- Complex crafting and industrial system, including oil refining & lithium extraction
- Various stages of technological progress (primitive, industrial, modern, post-modern, sci-fi)
- Farming with complex crop growth simulation, fertilizers, etc. & diverse cooking options
- Wide range of player interactions and roles with meaningful specialization options emphasizing meaningful interactions, rather than just combat
- Economy with coin minting, complex trading and automated vending machines managed by players
- Carefully hand-crafted maps and locations (+ map editor)
- Storyline elements discovered through exploration
- Diverse environments with several biomes (temperate, desert, tropical, boreal, wasteland, etc.)
- In-house developed Renkei Engine™, allowing hundreds of players on the same server
- Complex character simulation with several dozens of status effects (e.g. bleeding, poisoning, radiation, etc.)
- Extensive modding capabilities, including real-time code editing
https://steamcommunity.com/sharedfiles/filedetails/?id=1489843089DevelopmentThe game is in active development and new features added monthly with each new version release! ...
When home is no more...
Resources are sparse. The universe is infinite and unknown. The universe is lonely, open and unforgiving.
You're drifting, in a big, empty and silent space. Searching for a new home. You know a few coordinates to some random locations; but this is the only information you got.
RymdResa is a challenging and evolving space adventure, based on randomness, with RPG elements. Abstract story elements and art are expressed throughout a lonesome and calm journey in space.
Travel through a mysterious cosmos, deep and beyond. Discover the solitude of space! Customize your ship, explore and survive in the retro stylized universe of RymdResa.
★ Solitude Of Space
★ Procedural World
★ Randomized Loot
★ Pilot Level
★ Abstract Experience
★ 3 Chapters With Different Gameplay
★ Beautiful Art
★ Original Soundtrack
★ Voiced Story
Solitude of space
The universe is lonely, open and unforgiving, but that doesn't mean it isn't peaceful. We have tried to create a place for relaxation and beauty.
The world is infinite and different every time you play, with over 300 different objects to discover and explore; like planets, stars and spaceships.
There is a large amount of different item types you can find to enhance your ship. These are randomized. Try to get legendary items!
There are 8 ships in RymdResa. Every ship has in total 8 item slots, whereof 2 are unlockable. You can find different styles, auras, engines and other improvements.
Level up to become a master pilot! Choose orientation, focus on exploring, scouring, survival or technology.
Discover a set of several different upgrades, like researches and different worlds enhancements; why not for example unlock the shield as an item type or see moons in space?
RymdResa is an evolving space adventure. Each chapter has unique gameplay and a unique narrative. Chapter 3 is set in a new universe!
Poetry, peace and art. Explore and enjoy a big set of visuals, crafted with RymdResa's art style; pixelart mixed with a posterized style combined with a strict color pallet.
Every ship has a custom soundtrack enhancing the world around it. Two musicians: Tom Croke and Pat Jacobs created the soundtrack with their vision of the game.
A poetic voice log from the pilot describing a great loss, thoughts and feelings. Abstract fragments discussing the past, present and future.
We didn't want to create yet another space-shooter, with laser-beams and exploding aliens. In RymdResa the gameplay is peaceful, passive and relaxing. ...
Welcome to the Game puts you behind a computer screen to explore the deep web. You are challenged to find 8 hidden keys throughout the deep web to build the Red Rooms URL. During this process, you are challenged with hidden puzzles on the Deep Web, have to solve mini puzzle games to prevent from getting hacked and there may or may not be kidnappers trying to kidnap you. Experience the true horror and eeriness of what is really out there on the deep web without actually going on the deep web. ...
Connect parts together to build rockets. You can choose from a variety of rocket engines, fuel tanks, and other gizmos. You can even build rovers with powered wheels.
Blast off from any planet you want. You can fly through the intense atmosphere of Venus, or you can take advantage of the low gravity of Mercury. Whip around the sun and launch yourself out to the far reaches of the solar system.
Several challenges are built into the game so you can have fun while learning about real rocket science. Challenge yourself to orbit with the least amount of fuel, land on the moon, and so much more.
Build space stations, moon bases, refueling stations, and more with support for multiple launches. Save your sandbox at anytime or upload it and share it with your friends.
Kepler wrote the equations 400 years ago, and SimpleRockets uses those equations to model extremely realistic orbital physics. Players will learn about rocket science and astrodynamics while they are having a blast exploring the solar system. ...
Clu Clu Land (Japanese: クルクルランド, Hepburn: Kurukuru Rando) is an arcade and Nintendo Entertainment System game released in 1984 in Japan, later released in North America in 1985 as a Nintendo Entertainment System launch title, and in Europe in 1987. It was released for the Wii Virtual Console in North America in 2008 and in Europe and Japan in 2009, for the Nintendo 3DS Virtual Console in Japan in 2013 and in North America and Europe in 2014, and for the Wii U Virtual Console in 2013....
Perhaps even more...
- 21 missions in the campaign
- Outstanding 3D graphics and special effects
- Original storyline with unexpected turns and surprises
- A variety of space combat missions including escort, strike, and rescue operations
- Missions in open space, on planets and moons
F-Zero Maximum Velocity, released in Japan as F-Zero for Game Boy Advance, is a futuristic racing video game developed by Nd Cube and published by Nintendo for the Game Boy Advance. The game was released in Japan, North America and Europe in 2001. It is the first F-Zero game to be released on a handheld game console.
Maximum Velocity takes place twenty-five years after F-Zero, in yet another F-Zero Grand Prix. The past generations of F-Zero had "piloted their way to fame", so it is the only F-Zero game without Captain Falcon, Samurai Goroh, Pico, or Dr. Stewart. Players control fast hovering crafts and use their speed-boosting abilities to navigate through the courses as quickly as possible....
Even today, legends persist of the 9 deadly samurai whose extraordinary abilities and feats of strength remain unmatched by modern swordsmen. These Kengo Masters lived and died by the sword, carving out their place in history as courageous ancient warriors. This is the story of the legendary Kengo 9 whose destinies were inevitably intertwined…and laced with bloodshed. * Become any of 9 real samurai, including Musashi Miyamoto and Jubei Yagyu, all with unique attacks and storylines * Earn experience points in battle to upgrade your samurai’s attributes and unlock new attacks * Perform Instant Kills by using the environment to your advantage * Duel a friend in 2-player head-to-head combat...
- Procedurally-generated rooms, astonishing bosses, fun enemies and endless artifacts
- Use your determination and skills to fight back hoards of Meme-like Infants with a weapon of your choice
- Customize your firearms: shotguns, muskets, crossbows, bio-weapons, machine guns, rocket launchers and more
- Play, learn new facts and train your brain solving Trivia riddles
- Lore-rich and story driven adventure of humanity's last stand in putrescent world of knowledge
Towards The Pantheon: Escaping Eternity is a prequel mystery minigame to the upcoming full length RPG Towards The Pantheon. Follow the journey of this soldier as he must solve puzzles and explore to escape from nowhere, discover how he came to be here, and face what lies ahead. Towards The Pantheon: Escaping Eternity offers a unique experience that provides lore and suggests at some themes that will be found in Towards The Pantheon. ...
Hao-Chen Jiang did not understand what it was when he opened his eyes. Before him was a dim and dreary room that he had not seen before. Trying to get up to turn on the lights, he finds that his arms are tied behind him and that is when he realizes that he's been kidnapped. It is then that a mysterious girl appears before him and with a look of disdain tells him that he's been kidnapped and unless his family agrees to pay a ransom he has no chance to escape. But perhaps there is more to this than just money...
The rich boy stuck in his never changing daily life...
The fierce girl struggling for survival...
Two people in totally opposite positions in life.
During his days of imprisonment, they will learn of a world they were never aware of which will crumble away at their deep-rooted prejudices. In the face of confusion and the choices before them, what will they find...?
A Light in the Dark is an original visual novel game from the creative minds of CreSpirit (Developers of Rabi-Ribi), Storia (Developers of Dong-jin Rice-hime) and Narrator (Developers of Companion).
The game features a story part and an interactive part where Hao-Chen can examine the items around him as he tries to formulate a plan to escape his kidnappers but beware of your stamina! A Light in the Dark also features multiple endings and language options in English, Traditional Chinese and Simplified Chinese. ...
- Unique turn-based fighting system
- Interactive story
- Hand-drawn art
- Synth-pop soundtrack by xXsickXx
Your score will be based on 'Close Calls'. Close Calls are achieved by getting close to the enemy without letting them catch you. When your score starts increasing, the enemy is dangerously close. Try to get as many Close Calls as possible to bring up your score, but be aware that you should not let your Close Calls with the first enemy last for too long. This enemy is particularly volatile, and will quickly catch you if you are close for too long. ...
- Eugene stumbles through a portal along with a truck rim. He finds himself in a strange land taken over by an alien race. Armed with his shotgun and an arsenal of alien technology, he must find the rim, as it seems to be his ticket home.
- 10 dungeons to explore
- 8 active items and 8 passive items to collect. 16 in total.
- A unique take on multiplayer in which the first player uses an item to summon a doppelganger that shares it's health to assist him. Potentially increasing damage dealt, but damage taken as well.
- Eventually dual wield shotguns!
Once you’ve picked up the basics you’ll have to master the art of dimension jumping, gravity switching and teleporting to get through some of the most challenging levels on offer.
With over 90 levels to complete, each with challenge times and bonus stars, there will be plenty to challenge all skill levels. As you progress through level sets the difficulty increases, adding in new mechanics and putting all the skills you’ve learned to the test.
Collect Steam achievements by completing level sets and other accomplishments, challenge your friends with your own custom levels using the level editor, and compete against the world on global leaderboards for the fastest times.Features
- Dimension jump your way through over 90 levels
- Challenge variants of every level to really test your skills
- Collect Steam achievements
- Compete for the fastest time on global leaderboards
- Build and share your own levels via Steam Workshop
Hunt: The Unknown Quarry is a deductive combat game for 3 to 6 players. One player is secretly the monster, and their goal is to cripple all of the other players in order to escape the mansion. The other players, the human bounty hunters, must discover and kill the monster before they are hunted down by the creature. Each player moves around the mansion’s many rooms to search for clues, gather items, and target other players to deduce which of them is the monster (or, if you are the monster, to wound the other bounty hunters). Tread lightly, for the hunt has begun…
Hunt: The Unknown Quarry features beautiful graphics and a finely crafted user interface that streamlines play and provides copious hints about what actions are available to the player as play progresses. It even has the option to automatically help the player take notes and zero in on the monster. Atmospheric music and carefully selected sound effects set the mood.
Friends play for free! One paid copy of the game allows a whole group to play together. The free version allows you to join online games created by others, but the full version is required to create games or to play offline. The free version does NOT allow you to play games without a full-version-owner present.
Dave Mirra Freestyle BMX 2 is the 2001 successor to Dave Mirra Freestyle BMX and was developed by Z-Axis and Full Fat and published by Acclaim Entertainment under their Acclaim Max Sports label. It was released for the PlayStation 2 in August 2001, and in the following months it was ported to the GameCube, Game Boy Advance, and Xbox video game systems. Both the GameCube and Xbox ports featured two extra levels that were not present in the PS2 version.
In the game, players can take on the role of one of 13 top BMX riders, or a number of other characters. Along with the pro riders, there were 3 hidden characters. One of which was teenager, Mike Dias, who won the grand prize in the Slim Jim Sweepstakes getting his likeness put into the game, the Slim Jim man from the commercials, and then Amish Boy, who rode around on a wooden bike and had Amish clothing and a corn cob pipe. Some of the stages included in this game are Woodward Camp, Venice, Greenville, North Carolina, and the Manhattan train yards....
Wrecking Crew (レッキングクルー, Rekkingu Kurū) is a 1985 action game developed and published by Nintendo. It was designed by Yoshio Sakamoto and released as a launch title for the Nintendo Entertainment System....
Wizardry V: Heart of the Maelstrom is the fifth scenario in the Wizardry series of role-playing video games. It was published in 1988 by Sir-Tech Software, Inc. for the Commodore 64, Apple II and as a PC booter (using DOS). A port for the SNES and FM Towns was later developed and published by ASCII Entertainment in Japan. Wizardry V was released in the US for the Super Nintendo Entertainment System by Capcom in 1993, and subsequently re-released for the Satellaview subsystem under the name BS Wizardry 5....
Burnout is a racing video game developed by Criterion Games and published by Acclaim Entertainment for the PlayStation 2, GameCube and Xbox.
Burnout was the first in a series of high-speed racing games noted for over-the-top crashes and high-risk gameplay mechanics....
Hired Guns is a role-playing video game produced by DMA Design (distributed by Psygnosis) for the Amiga and the PC in 1993. The game is set in the year 2712, in which the player controls four mercenaries selected from a pool of twelve. One of the features of the game is that all four characters are on screen simultaneously, each in their own window....
Make your own team by picking different heroes each fight, use tons of combinations and destroy the enemy!
80 different skills that will make the battle really exciting and unpredictable.
Excellent graphics, beautiful animation, colorful effects and pleasant music - that's what we else offer in our game.
You can be sure that you will enjoy spending time with Forgotten Heroes.
Also we are working on LINUX support and ranking system in online matches! ...
Blockout is a puzzle video game, published in 1989 by California Dreams, developed in Poland by Aleksander Ustaszewski and Mirosław Zabłocki....
Alien Shooter: Fight for Life is an arcade game developed by Sigma Team. It was originally released in 2004. It was published by Sigma Team. The game is rated as "Exceptional" on RAWG.
You can play Alien Shooter: Fight for Life on PC.
Step up to the tee for the wackiest golf game of your life. This one- or two-player game features a floating golf course in the sky. High above Dream Land, players can pitch and putt the ever-popular puffball, Kirby, through a maze of obstacles on a zany checkerboard course. Players must aim for the multitude of enemies that are spread throughout each fairway. Kirby's Copy Abilities return in this installment, and these must be put to good use in order to complete a level objective. Hit all of the enemies to make them disappear, and the last one becomes the hole. Sink Kirby into the hole to advance to the next stage as you clear all eight courses—64 holes in all.
This classic game is part of the Virtual Console service, which brings you great games created for consoles such as NES™, Super NES™ and Game Boy™ Advance. We hope you'll enjoy the new features (including off-TV play) that have been added to this title. See more Virtual Console games for Wii U....
Borderlands 2: Sir Hammerlock’s Big Game Hunt is an action, shooter and RPG game developed by Gearbox Software. It was originally released in 2013. 2K Games published the game. The game is rated as "Meh" on RAWG.
Borderlands 2: Sir Hammerlock’s Big Game Hunt is available on PC and PlayStation 3.
CAPSULE game is one of the best Adventure games around, but if you want to enjoy in something different but in the same style, you have to choose one of these 100 games that we have presented. Some of them are combinations of different game styles and modes, but you will still be able to enjoy because all of them are interesting especially if you are a fan of Adventure games.
More About CAPSULE
Capsule is A narrative driven escape the room game for the HTC Vive. Set in an alternate universe 1982 following a nuclear attack, Capsule requires the player to navigate lateral thinking puzzles in order to escape a fallout shelter and be rescued. The story is told indirectly through audio tapes that can be found throughout the environment. You can try to find them all, or if you rather, simply ignore them. The solutions to puzzles are randomized with each new game, so what works for one player, wouldn't work for another and each subsequent playthrough would have to be done from scratch.