The best games like Twelve Minutes are:
- arrow_rightThe Room
- arrow_rightAgatha Christie - The ABC Murders
- arrow_rightMissing Translation
4 Best Games Like Twelve Minutes:
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1. The Room
Fall into a world of bizarre contraptions and alchemical machinery with The Room, a BAFTA award-winning 3D puzzler from Fireproof Games. Follow a trail of cryptic letters and solve many unique devices in ever more extraordinary places, on a time-spanning journey where machinery meets myth.
The Room PC is a fully-enhanced HD release of Apple's 2012 iPad Game Of The Year, including the 'EPILOGUE' DLC that adds 20% more content and play time to the original release. This PC version of the game has been many months in the making and has involved recreating almost every asset in the game from the ground up.
Fireproof Games are a small independent team working in Guildford in the UK. We self-published our first game The Room in September 2012 and were stunned with both the critical success and our new-found fan-base, not to mention multiple international awards. The Room has changed our lives and we hope you enjoy playing it as much as we enjoyed making it.
2. Agatha Christie - The ABC Murders
Agatha Christie - The ABC MurdersYour weapon is your knowledge. Your wits will be put to the ultimate test!
The ABC Murders is an adventure and investigation game adapted from the classic Agatha Christie novel. The player embodies the famous Hercule Poirot in a 3rd person perspective adventure game packed with mysteries. Once again, the private detective will find himself up against a mysterious opponent who goes by the name of "ABC".Your intelligence will never have been so challenged!You will have to explore many crime scenes in various cities set in beautiful surroundings across the United Kingdom. Leave no stone unturned when it comes to cross examinations and deadly puzzles!
Observe, question and explore everything possible in order to make the smartest deductions and understand the murderer’s plans!KEY FEATURES :Examinations: The player can collect information by examining suspects and paying attention to what they say, how they say it and how they feel.
Puzzles: The player will have to solve puzzles in order to obtain more clues.
Brain Deductions: Depending on the clues collected, the player will be able to make deductions and find out more about the murderer.
Timeline: As the player draws conclusions and progresses through the story, he can use Poirot's Timeline. This means that Hercule Poirot can build a timeline with all the relevant events revealed during the investigation.
At long last, République: Episode 5: Terminus is finally here! All of us at Camouflaj are anxious to finally release the fifth and final chapter of République. To all of you who waited patiently for the series conclusion, we deeply appreciate your patience and support. The team here at Camouflaj put our hearts and souls into this epic final episode -- we hope you agree that it was worth the wait.
Just as we did with previous episodes, Episode 5: Terminus is not just an additional chapter but it comes with thousands of fixes and enhancements. Here’s a breakdown of the major changes we made in addition to adding the fifth episode:
- Improved performance, crash frequency, and optimized framerate for lower-end devices
- Resolved issue where Hope falls out of the game world on some machines with AMD graphics cards
- Fixed issues regarding Hope’s trouble retrieving the EP3 cassette at beginning of episode, near desk in Reception Area
- Unity default typeface no longer appears by default in certain prefabs (English alphabet only)
- Improved and revised navigation, pathfinding, and collision in Episode 1-3
- Improved camera rotation limits and view in all episodes
- UI and pop-up improvements in all episodes
- Updated 2D art for some scannable items in Episode 1-3
In addition to the upgrades we’ve made, here is some of the new stuff you can expect in Episode 5 (without spoiling too much):
- Hostile Cameras: These new security cameras scattered throughout the game world will scan Hope and alert guards to her presence. Players can only inhabit them for a limited time, adding a neat layer of complexity to the gameplay loop.
- Branching Paths: This is something we’ve kept close to the vest for a long time: EP5 has branching paths that change the course of the episode based on a decision you make early on. We don’t want to reveal too much, but this is a huge addition that greatly expands the content offered in Episode 5, offering a nice incentive to play through the campaign again.
- A New Metamorphosis: Players are returning to the world of some previous episodes, but will find it looking and feeling much differently than before. You’re going to see new areas, meet new enemies, and forge some interesting alliances…
- We want to say more, but it’s better if you to experience it for yourself!
When you’re done with the game, I encourage you to check out our final installment of The Making of République (available now in the Deluxe Edition), and take a look back on the production of this massive, four year endeavor. We’ve prided ourselves on giving you a window into our world by providing open and honest in-game developer commentary tracks, and these video documentaries are an extension of that. You might even see some old footage from back when we were younger, healthier, and less sleepy.
Finally, we want to give a shout out to composer Zinc Lemone for his work on Episode 5’s soundtrack (also included with the Deluxe Edition.) I’ve had some standout favorite tracks in previous episodes, but EP5’s soundtrack in simply incredible from start to finish. (“Loose Change” is the *JAM* y’all.)
Watching Episode 5’s final moments come to life this past year has been bittersweet. It’s hard to believe that we are finally at the finish line after first announcing the game back in 2012. We owe a lot to our initial Kickstarter backers, our publishing friends at GungHo Online Entertainment, and our stellar voiceover cast including Rena Strober, Jennifer Hale, David Hayter, Dwight Schultz, and Khary Payton. It’s not an exaggeration to say that République is the product of thousands of people coming together and making it a reality.
Thank you all, from the bottom of our hearts. It’s been an incredible journey.Camouflaj
4. Missing Translation
Lost in a weird city in the middle of the desert and surrounded by strange creatures that keep staring at you. This is a game about exploring the unknown and solving puzzles... lots of them! Don't be fooled by the looks, this isn't your typical point & click adventure, you'll spend your time solving them.Key Features
- No tutorials, hints or even text to be found here. This wasn't made to increase difficulty but to let the player do everything on his own, "Missing Translation" isn't a hard game, but we don't like hand-holding.
- REPEAT, NO TEXT. Everyone can enjoy it regardless of the language they speak :D
- Three different puzzle mechanics, each of those features 25 levels to complete.
- Beautiful black and white pixel art... ... did I already say we have cats?
- Two different characters to choose from.
- Additional challenges involving a drawn language that can be learned up to some point.
- Great soundtrack that has evolved with the rest of the game over development.
- FREE! No ads, cash shop or any of those modern things.